Traits: Difference between revisions

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(Created page with "Traits are a part of the character creation process. As part of character creation, you are given 5 trains to spend as you please across traits or a god touch. Traits will be listed below and have various costs, god touches always cost 3 trains and may be selected after the trait selection section. {| |+ Background | Trait Name || Trait Effect || Trait Cost |- | Aristocrat || When you have matured, you will be granted an inheritance from your estate|| 2 trains |- | Weapo...")
 
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#REDIRECT [[trait]]
Traits are a part of the character creation process.
As part of character creation, you are given 5 trains to spend as you please across traits or a god touch. Traits will be listed below and have various costs, god touches always cost 3 trains and may be selected after the trait selection section.
{|
|+ Background
| Trait Name || Trait Effect || Trait Cost
|-
| Aristocrat || When you have matured, you will be granted an inheritance from your estate|| 2 trains
|-
| Weapon maintenance || You are trained to repair metal weapons when they are damaged. || 1 train
|-
| Streetwise || A life spent growing up on the streets has left you wise to many common tricks. || 2 trains
|-
| Thieves cant || You know the silent hand signal language of thieves || 1 train
|-
| Mortician || You are quite skilled at dismembering and dissecting corpses. || 1 train
|-
|Loremaster || You have studied extensively, and have a mastery of rare lore and esoterica. || 1 train
|-
| Forger || You have studied and practiced various methods of forgery. || 1 train
|}

{|
|+ General
| Trait Name || Trait Effect || Trait Cost
|-
| Brave || You are braver than most in the face of danger. || 2 trains
|-
| Cowardly || You are a coward, adept at escaping danger. || 1 train
|-
| Frugal || You are quite persuasive when it comes to bartering with merchants. || 1 train
|-
| Linguistic || You learn languages at a faster rate than most, and start with a bonus known language. || 1 train
|}

{|
|+ Magical
| Trait Name || Trait Effect || Trait Cost
|-
| Emphatic || YOu put emphasis on your magical incantations, making them stronger. || 2 trains
|-
| Gifted || You may attempt to cast spells you do not have the energy for. || 1 train
|-
| Obscure || No one can make out the arcane words used in casting your spells. || 1 train
|-
| Pious || You can recall when not affected by adrenaline, and have a greater chance of reward when you sacrifice items. || 2 trains
|}

{|
|+ Physical
| Trait Name || Trait Effect || Trait Cost
|-
| Ambidextrous || You may dual wield weapons that are closer to your main hand weapon's weight. || 2 trains
|-
| Cold-natured || You don't really notice cold weather. || 1 train
|-
| Eagle-eyed || You have sharp vision, allowing you to scan further. || 2 trains
|-
| Endurance || You can go longer without drink and nourishment || 1 train
|-
| Fleet || You are able to flawlessly grab fallen weapons in combat || 1 train
|-
| Hollow leg || You can eat more than most before you get full. || 1 train
|-
| Iron stomach || You can eat almost anything without becoming ill. || 1 train
|-
| Long-lived || You're likely to have a longer than average lifespan. || 1 train
|-
| Survivor || You have a firm grasp on the material world, and will resist your final death longer than others. || 1 train
|-
| Light sleeper || You can sense nearby activity while sleeping. || 1 train
|}

Latest revision as of 01:07, 10 February 2024

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