Rescue: Difference between revisions
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Undaedalus (talk | contribs) (Created page with "{{skill |name= Rescue |type= Skill |subtype= Utility |user= Warriors |range= Target PC or Mobile |syntax= Rescue <target> }} Rescue allows the user intercede in combat for another. This will direct the melee blows of the target's foe at the user, removing them from combat. If the target is being targeted by multiple opponents, they will need to be rescued from each one in turn. It is not possible to rescue someone who is not being targeted by any enemies. A character who...") |
Hornedglory (talk | contribs) mNo edit summary |
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|type= Skill |
|type= Skill |
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|subtype= Utility |
|subtype= Utility |
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|user= [[Fighter]], [[Swordmaster]] |
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|user= Warriors |
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|duration= Instant |
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|castingCost= |
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|tickCost= |
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|pulseCost= |
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Rescue allows the user intercede in combat for another. This will direct the |
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melee blows of the target's foe at the user, removing them from combat. If the |
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target is being targeted by multiple opponents, they will need to be rescued |
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from each one in turn. It is not possible to rescue someone who is not being |
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targeted by any enemies. A character who is autoassisting will immediately |
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rejoin combat after being rescued. |
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Primary Attribute: Charisma, Dexterity |
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See also: AUTOASSIST, AUTOATTACK |
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Rescue allows the user intercede in combat for another. This will direct the melee blows of the target's foe at the user, removing them from combat. If the target is being targeted by multiple opponents, they will need to be rescued from each one in turn. It is not possible to rescue someone who is not being targeted by any enemies. A character who is autoassisting will immediately rejoin combat after being rescued. |
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[[Category: Skill]] |
[[Category: Skill]] |
Revision as of 17:57, 2 February 2024
Rescue
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Skill type: | Skill |
Skill subtype: | Utility |
Primary user: | Fighter, Swordmaster |
Duration: | Instant |
Range: | Target PC or Mob |
Syntax: | rescue <target> |
Rescue allows the user intercede in combat for another. This will direct the melee blows of the target's foe at the user, removing them from combat. If the target is being targeted by multiple opponents, they will need to be rescued from each one in turn. It is not possible to rescue someone who is not being targeted by any enemies. A character who is autoassisting will immediately rejoin combat after being rescued.