User contributions for Hornedglory
A user with 108 edits. Account created on 8 February 2023.
14 October 2024
- 10:3410:34, 14 October 2024 diff hist +1,839 N User:Hornedglory Created page with "hi! i'm the one and only glory! i've been playing since about 2020? 2021? i don't remember anymore lol = characters i've inflicted on the world = * Ilineya of house Ridos, Aelin Spirit Templar and follower of Nariel (they/them) Ilineya was a chronically tired hunter of void magi but frankly was really around to fuck forever and party. Started adventuring after a rager with some other spirit templars and a one-night stand with the god they follow. * Sana of house Iathe,..." current
29 February 2024
- 10:2610:26, 29 February 2024 diff hist 0 m Mindtap No edit summary current
23 February 2024
- 05:3005:30, 23 February 2024 diff hist −690 Category:Classes fixed the table links so that they redirect properly current
16 February 2024
- 04:3504:35, 16 February 2024 diff hist −4 m Armor No edit summary current
13 February 2024
- 17:1517:15, 13 February 2024 diff hist −30 m Shield No edit summary current
11 February 2024
- 19:0619:06, 11 February 2024 diff hist +13 m Enflame fixed fire scholar link
5 February 2024
- 14:5414:54, 5 February 2024 diff hist +202 Mindshield Re-formatting, and adding appropriate category
- 14:2714:27, 5 February 2024 diff hist +24 m Devil edited the flameheart link to be functionable current
- 11:2111:21, 5 February 2024 diff hist +44 m Grip No edit summary
- 11:1611:16, 5 February 2024 diff hist +1 m Obscure evidence No edit summary
- 11:1611:16, 5 February 2024 diff hist −27 m Obscure evidence No edit summary
2 February 2024
- 21:3621:36, 2 February 2024 diff hist +21 m Bandage No edit summary
- 21:3621:36, 2 February 2024 diff hist −33 m Bandage No edit summary
- 21:3321:33, 2 February 2024 diff hist −36 m Endurance No edit summary current
- 20:5520:55, 2 February 2024 diff hist −11 m Fast healing No edit summary current
- 18:1918:19, 2 February 2024 diff hist +1 m Dodge forgot a bracket lol
- 18:1918:19, 2 February 2024 diff hist +76 m Dodge No edit summary
- 17:5917:59, 2 February 2024 diff hist +51 m Fighter fixed the second/third/fourth attack links to redirect to Iterative attack
- 17:5717:57, 2 February 2024 diff hist +24 m Rescue No edit summary
- 17:5117:51, 2 February 2024 diff hist +77 m Parry No edit summary
- 17:4917:49, 2 February 2024 diff hist +88 m Enhanced damage No edit summary
- 17:3617:36, 2 February 2024 diff hist +61 m Kalysian cunning Re-formatting, and adding categories current
- 16:5516:55, 2 February 2024 diff hist −125 m Parry clearing up the formatting, and edited out a bit about glad parry since i don't think they get it anymore?
31 January 2024
- 07:1107:11, 31 January 2024 diff hist +671 N Mirror boon added page! unsure about how to word the skill requirement, so feel free to change that if you have a better idea current
- 07:0607:06, 31 January 2024 diff hist +558 N Discern iniquity added page! current
- 06:4706:47, 31 January 2024 diff hist +5 m Weavecraft changed syntax to automatic current
- 06:3206:32, 31 January 2024 diff hist +68 m Leyceran absorption forgot the categories current
- 06:3106:31, 31 January 2024 diff hist +24 m Weavecraft didn't like how i worded it + forgot to add the buff subtype since it technically does buff you
- 06:1706:17, 31 January 2024 diff hist +537 N Weavecraft created page - was unsure about range or the categories, so feel free to correct me
- 06:0206:02, 31 January 2024 diff hist +565 N Leyceran absorption added page
17 January 2024
- 04:0504:05, 17 January 2024 diff hist 0 m Spirit scholar updated fell purpose and tentacles acquisition level
8 December 2023
- 20:2020:20, 8 December 2023 diff hist +365 N Snap kick Created page with "{| align="right" !colspan="2" style="background:#ed668c; text-align:center"| '''Snap Kick''' |- |'''Syntax''' || Automatic |- |'''Type''' || Attack |- |} Relatively well-trained in the martial arts, assassins knowing the snap kick skill will firstly deal more damage when kicking, and will immediately attempt a second kick after the first. Category:Abilities"
- 20:1820:18, 8 December 2023 diff hist +532 N Blinding cloud Created page with "{| align="right" !colspan="2" style="background:#ed668c; text-align:center"| '''Blinding Cloud''' |- |'''Cost''' || 30 mana |- |'''Duration''' || 1 Hour |- |'''Range''' || User's current room |- |'''Syntax''' || Blindingcloud |- |'''Type''' || Attack |- |} A less focused form of the blinding dust skill, an assassin may throw enough of that dust to form a localized cloud, attempting to blind all people in the room who are not a member of his group. This skill is somewhat..."
- 20:1020:10, 8 December 2023 diff hist +386 N Trance Created page with "{| align="right" !colspan="2" style="background:#ed668c; text-align:center"| '''Trance''' |- |'''Syntax''' || Automatic |- |'''Type''' || Recovery |- |} A further refinement upon the more widely taught basic technique of meditation, trance is taught by the spellworking guilds and those focused on more meditative studies, in order to better recover their mana. Category:Abilities"
- 20:0720:07, 8 December 2023 diff hist +592 N Plant Created page with "{| align="right" !colspan="2" style="background:#ed668c; text-align:center"| '''Plant''' |- |'''Cost''' || 6 mana |- |'''Range''' || Single PC or Mob |- |'''Syntax''' || Plant <object> <target> <optional container> |- |} Plant attempts to surreptitiously give an object to another character. You cannot plant an object you could not ordinarily give someone (such as items that cannot be dropped, or if the target can carry no more weight). It is possible to plant items into..."
- 19:5819:58, 8 December 2023 diff hist +467 N Taint Created page with "{| align="right" !colspan="2" style="background:#ed668c; text-align:center"| '''Taint''' |- |'''Cost''' || 12 mana |- |'''Duration''' || Variable |- |'''Range''' || Target Food Item |- |'''Syntax''' || Taint <item> <poison type> |- |} This skill may be used to dose an item of food with a previously prepared poison. When someone ingests this food, the poison will take effect. This is typically the most effective vehicle of poison delivery. Category:Abilities"
- 19:5419:54, 8 December 2023 diff hist +1,251 N Archery Created page with "{| align="right" !colspan="2" style="background:#ed668c; text-align:center"| '''Archery''' |- |'''Range''' || Target PC or Mob within range |- |'''Syntax''' || Nock <arrow> / Shoot <target> <optional direction> |- |'''Combat Syntax'''|| Shoot <arrow> |- |'''Type''' || Weapon |- |} Archery is a ranged weapon skill, functioning similarly to melee weapons. To use archery, a character must first nock an arrow, and then fire it with the shoot command. Arrows may be purcha..."
- 19:3919:39, 8 December 2023 diff hist +358 N Haggle Created page with "{| align="right" !colspan="2" style="background:#ed668c; text-align:center"| '''Haggle''' |- |'''Syntax''' || Automatic |- |'''Type''' || Utility |- |} A basic mercantile skill used to get a better price on items from merchants, haggling is a skill that is widely taught but a talent applied with the most success by the charismatic. Category:Abilities"
- 19:3819:38, 8 December 2023 diff hist +683 N Muffle Created page with "{| align="right" !colspan="2" style="background:#ed668c; text-align:center"| '''Muffle''' |- |'''Duration''' || Instantaneous |- |'''Range''' || See Text |- |'''Syntax''' || Muffle <Target PC or mob> <command> |- |} Assassins may attempt to prevent the victim of an assault from crying out. This will work on any offensive command - simply prefix it with the muffle syntax. For example: Muffle Jolinn nerve Jolinn This will attempt to muffle Jolinn's cries at the nerve at..."
- 19:0919:09, 8 December 2023 diff hist +510 N Detoxify Created page with "{| align="right" !colspan="2" style="background:#ed668c; text-align:center"| '''Detoxify''' |- |'''Syntax''' || Automatic |- |'''Type''' || Defense |- |} Trained in purifying poisons from others, water scholars have learned the means of flushing poisons from their own bodies without even sparing effort upon the matter. The detoxify skill provides a resistance to all manner of poison, including those used by assassins, though it is by no means proof against..."
- 15:4415:44, 8 December 2023 diff hist +10 m Prepare No edit summary
- 15:4315:43, 8 December 2023 diff hist +915 N Prepare Created page with "{| align="right" !colspan="2" style="background:#ed668c; text-align:center"| '''Prepare''' |- |'''Cost''' || 12 mana |- |'''Duration''' || See text |- |'''Range''' || User Only |- |'''Syntax''' || Prepare <# of vials of catalyst> <type of poison> |- |} In order to use darts, envenom weapons, or to taint food or water, a specialized vial of poison is required. Preparing these vials of poison requires the use of a catalyst, which will effect the duration of the taint, ven..."
- 15:1815:18, 8 December 2023 diff hist +846 N Envenom Created page with "{| align="right" !colspan="2" style="background:#ed668c; text-align:center"| '''Envenom''' |- |'''Cost''' || 12 mana |- |'''Duration''' || Variable |- |'''Range''' || Single Inventory Weapon |- |'''Syntax''' || Envenom <target weapon/arrow> <poison> |- |} The most basic of poisoning skills taught to assassins, envenom may be used to poison a weapon carried by the assassin, so long as that item is not an instrument of blunt force or imbued with certain rare magical effec..."
- 14:3114:31, 8 December 2023 diff hist +369 N Fast healing Created page with "{| align="right" !colspan="2" style="background:#ed668c; text-align:center"| '''Fast Healing''' |- |'''Syntax''' || Automatic |- |'''Type''' || Recovery |- |} Fast healing is a skill taught by most guilds, that their students might apply their knowledge to quicker recovery of bodily injuries, increasing the rate at which they gain hit points. Category:Abilities"
- 14:2714:27, 8 December 2023 diff hist +484 N Evade Created page with "{| align="right" !colspan="2" style="background:#ed668c; text-align:center"| '''Evade''' |- |'''Syntax''' || Automatic |- |'''Type''' || Defense |- |} Assassins are highly trained in manuvers both dextrous and stealthy, and evade typifies both qualities. Highly skilled at deft acrobatic manuvers, they may evade both attacks and bashes. It is particularly easy to evade whips, though it is harder to evade in general with a boneshattered leg. Category:Ab..."
- 14:2214:22, 8 December 2023 diff hist +472 N Trip Created page with "{| align="right" !colspan="2" style="background:#ed668c; text-align:center"| '''Trip''' |- |'''Syntax''' || Trip <Target> |- |} The trip command attempts to bring an opponent down by knocking their feet from under them. Tripping is most successfully practiced by the quick and nimble, and fails on opponents who are flying or otherwise not tied to the ground. Trip can either be used to start a fight, or in combat, where the argument is optional. Category:Abilities"
- 14:1914:19, 8 December 2023 diff hist +447 N Blinding dust Created page with "{| align="right" !colspan="2" style="background:#ed668c; text-align:center"| '''Blinding Dust''' |- |'''Cost''' || 15 mana |- |'''Duration''' || 1.5-2 Hours |- |'''Range''' || Single PC or Mob |- |'''Syntax''' || Blinding <target> |- |'''Type''' || Attack |- |} This skill is used to blind a foe by throwing a small cloud of dust into their eyes. Because of the nature of the blindness, it cannot be cured by normal means. Category:Abilities"
- 14:1814:18, 8 December 2023 diff hist +374 N Enhanced damage Created page with "{| align="right" !colspan="2" style="background:#ed668c; text-align:center"| '''Enhanced Damage''' |- |'''Syntax''' || Automatic |- |'''Type''' || Utility |- |} Most of the non-scholarly guilds offer their students training in heightening the force of their blows. A higher skill will see better results at these techniques, as will a better weapon. Category:Abilities"
- 14:1414:14, 8 December 2023 diff hist +1,185 N Dual wield Created page with "{| align="right" !colspan="2" style="background:#ed668c; text-align:center"| '''Dual Wield''' |- |'''Type''' || Weapon |- |} Dual wielding is the ability to use an additional weapon in the character's offhand. Weapons being dual wielded will suffer a slight penalty in the amount of damage and have a lesser chance of iterative attacks. Weapon weight must be considered with this skill, as only weapons lighter then the one being wielded in the main hand are capable of bein..."
- 14:1014:10, 8 December 2023 diff hist +422 N Pick lock Created page with "{| align="right" !colspan="2" style="background:#ed668c; text-align:center"| '''Pick Lock''' |- |'''Cost''' || 3 mana |- |'''Range''' || Target Door or Container |- |'''Syntax''' || Pick <direction/container> |- |} Rogues may use this skill to break locks they encounter, either on doors or containers. Some locks, including but not restricted to those warded by runes of earth, cannot be picked. Category:Abilities"