Bandage: Difference between revisions
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{{skill |
{{skill |
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|name= Bandage |
|name= Bandage |
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|type= |
|type= Ability |
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|subtype= |
|subtype= Healing |
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|user= [[Fighter]], [[Water Templar]] |
|user= [[Fighter]], [[Water Templar]] |
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|duration= Instantaneous |
|duration= Instantaneous |
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|syntax= Bandage <target> |
|syntax= Bandage <target> |
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}} |
}} |
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Those skilled in mundane first aid may quickly apply a bandage to injuries, |
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healing the target and providing a chance to stave off poison. Without the |
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field medicine skill, this may be done every 6 hours. With the skill, it takes |
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8, in light of the more thorough attention. |
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Those skilled in mundane first aid may quickly apply a bandage to injuries, healing the target and providing a chance to stave off poison. Without the [[field medicine]] skill, this may be done every 6 hours. With the skill, it takes 8, in light of the more thorough attention. |
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Primary Attribute: Wisdom, Dexterity |
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[[Category: Skills]][[Category: Healing]] |
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See also: [[POULTICE]], [[FIELD MEDICINE]] |
Revision as of 21:36, 2 February 2024
Bandage
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Skill type: | Ability |
Skill subtype: | Healing |
Primary user: | Fighter, Water Templar |
Duration: | Instantaneous |
Range: | Target PC or Mob |
Recast delay: | 6 to 8 Hours |
Syntax: | Bandage <target> |
Those skilled in mundane first aid may quickly apply a bandage to injuries, healing the target and providing a chance to stave off poison. Without the field medicine skill, this may be done every 6 hours. With the skill, it takes 8, in light of the more thorough attention.