Fire scholar
“The Inferno speaks through us all.”—Kthalenje, Infernal Harbinger
Born of destruction, of heat, of magma, the fire scholar calls forth all the most offensive powers in the world. Wanton incineration is their bread and butter.
Introduction
Fire is among the oldest of the mystic arts, discovered first by the nefortu and the srryn. Blended with the ambition and curiosity of humanity, the three sparked the War of Fire, a conflict which reduced cities and forests to ash. In the following millennia, the emergence of the shuddeni brought new refinement to the sphere, and the incursion of fire devils introduced new applications of old concepts. Scholars of fire have brought an uneasy detente to Yithoul, stoked the forges of countless smiths, brought heat to great city-states, and laid waste to countless armies.
Minor scholars of the flame delve into all aspects of the sphere, learning both some of the empowering benedictions fire offers and a taste of its destruction. The major sphere focuses primarily on enhancing and refining the latter, producing most of the sphere’s mainstay attacks. Greater fire scholars gain unparalleled mastery of destruction, and can draw the flames unto themselves such that they might even bypass death itself.
Resonating with both chaotic and evil tendancies, none who are good or lawful may call upon the magics of flame. The primary patron of fire scholars is Bayyal, who is particularly favored by the nefortu; the aelin, on the other hand, may call upon Alil, while the shuddeni may be inclined to Arkhural. However, deific patronage is hardly required, as destroyers are as content to take one life as they are another.
Races
Traits
Minor & Major Fire
Skills
- Level 1: axe | dagger | whip | concentration | recover
- Level 3: wands
- Level 4: firekin
- Level 5: scrolls
- Level 6: meditation
- Level 7: staves
- Level 12: cunning wisp
- Level 16: second attack
- Level 18: haggle
- Level 20: trance
- Level 25: fast healing
- Level 32: intensity
- Level 41: slow burn
Spells
- Level 1: immolate
- Level 2: armor
- Level 3: second sight
- Level 4: burnout
- Level 5: Skaye's ascent
- Level 6: deny entropy
- Level 9: warmth
- Level 10: evoke hatred
- Level 11: scan
- Level 13: blaze
- Level 14: cinder scry
- Level 15: lambent aura
- Level 16: burning hands | smoke
- Level 17: purge sickness | shield
- Level 18: conjure salamander
- Level 19: hearthlight
- Level 20: frenzy
- Level 21: beam of fire
- Level 22: corona
- Level 23: infravision
- Level 24: locate object | overweening pride
- Level 25: word of recall
- Level 26: Jaziji's fade
- Level 27: fireball | ignite enchantment
- Level 28: circling falcon
- Level 29: enflame
- Level 31: dispersion, Shiyul's fury
- Level 32: wall of fire
- Level 33: flare
- Level 34: living flame
- Level 36: rune of fire
- Level 37: adrenal overload
- Level 41: elemental flame
Greater Paths
At creation, a scholar may choose to focus on one element, and thereby become a greater scholar of that element. Such magi gain access to the greater paths later in their career.
Flameheart
A path for those who pursue the power of the fire devils, inspired and guided by the legendary abomination, Kyez-Ralin.
Skills
- Level 30: flameheart
- Level 45: Yesa's radiance
Spells
- Level 35: aspect of the inferno
- Level 38: conflagration
- Level 40: cloak of embers
- Level 51: wrath of Kyez-Ralin
Undying Blaze
These magi seek the seeds of the War of Fire, invoking ancient powers which indiscriminately destroy the living.
Skills
- Level 30: phoenix dirge
Spells
- Level 35: firestorm
- Level 38: blazing inferno
- Level 40: rain of fire
- Level 45: pandemonium
- Level 51: implosion
Infernal Harbinger
Inspired by the shuddeni, these spellcasters use focused fire to torment and incinerate their enemies.
Skills
- Level 30: incineration
Spells
- Level 35: brimstone ward
- Level 38: infernal conduit
- Level 40: mindkindle
- Level 45: invocation of Thuyile
- Level 51: disintegration
Mixed Spheres
All scholars have the option of choosing a minor field of study to complement their major, a choice which grants them access to the lesser spells of that sphere. The increased awareness of both forms of magic sometimes lends greater insight into the Art than either alone, allowing for certain ‘mixed-sphere’ abilities, such as fire and earth combining to form lava.
Fire/Water
A mage of these spheres gains mastery of thermics even as he blends creation and destruction to great effect.
Skills
- Level 14: fuse resonance
- Level 40: martyr's fury
- Level 44: waveborne (-/W)
Spells
- Level 7: glyph of frost (-/W)
- Level 8: whiteout (-/W)
- Level 12: communion (-/W)
- Level 15: iceshard (-/W)
- Level 17: douse (-/W)
- Level 23: rune of life (-/W)
- Level 29: noble refuge (-/W)
- Level 30: boil blood
- Level 32: holy water (-/W)
- Level 35: sauna
- Level 38: heatsink (-/W)
- Level 42: mark of winter (-/W)
- Level 46: refine potion (-/W)
- Level 48: icebreaker
Fire/Void
An adept of these arts is greatly feared as a master of both havoc and damnation.
Skills
- Level 30: linear amplification
- Level 38: barbs of Althajji
- Level 45: scarlet infection
Spells
- Level 50: flame tongue