User contributions for Undaedalus

A user with 1,515 edits. Account created on 1 January 2024.
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27 February 2024

  • 05:0105:01, 27 February 2024 diff hist +326 N Cold-naturedCreated page with "{{skill |name= Cold-natured |type= Trait |subtype= Physical |user= any may take this trait at creation |duration= |castingCost= 1 Train |tickCost= |pulseCost= |range= |delay= |requirements= |syntax= }} The cold-natured trait allows a character to disregard damage that would be dealt to him as a result of cold weather." current
  • 05:0105:01, 27 February 2024 diff hist +419 N CharmingCreated page with "{{skill |name= Charming |type= Trait |subtype= Physical, Statistics |user= any may take this trait at creation |duration= |castingCost= |tickCost= |pulseCost= |range= |delay= |requirements= |syntax= }} This trait grants the character who possesses it with unusual charisma. As a result, both his initial and maximum charisma scores are increased by one (and thus allowing him to exceed his racial maximum)."
  • 04:5504:55, 27 February 2024 diff hist +1 SacrificeNo edit summary
  • 04:5404:54, 27 February 2024 diff hist +95 SacrificeNo edit summary
  • 04:5304:53, 27 February 2024 diff hist +4 SacrificeNo edit summary
  • 04:5304:53, 27 February 2024 diff hist +4 SacrificeNo edit summary
  • 04:5204:52, 27 February 2024 diff hist −196 SacrificeNo edit summary
  • 04:5104:51, 27 February 2024 diff hist −1 SacrificeNo edit summary
  • 04:5004:50, 27 February 2024 diff hist +4,025 N SacrificeCreated page with " =Sacrificing to Gods= Syntax: Sacrifice <object> <deity> The sacrifice command allows a character to turn an item currently in the room with them into a sacrifice to a specified deity. This will destroy the item (similar to the destroy command) and may result in the god smiling upon them. Not all items will be suitable sacrifices; items that cannot be destroyed cannot be sacrificed, and some will simply have no value to any god. The gods are relatively easy to pleas..."
  • 04:4904:49, 27 February 2024 diff hist +502 N PiousCreated page with "{{skill |name= Pious |type= Trait |subtype= Magical, Religion |user= any may take this trait at creation |duration= |castingCost= 2 Trains |tickCost= |pulseCost= |range= |delay= |requirements= |syntax= }} This trait represents a character's natural piety, which exceeds that of the common traveler. As a result, they may use the recall command even past level 25 and and when they sacrifice items to a deity, they are always considered as being on an altar. See also..." current
  • 04:4804:48, 27 February 2024 diff hist +520 N ObscureCreated page with "{{skill |name= Obscure |type= Trait |subtype= Magical, subterfuge |user= Void scholar, Void templar, any others may take this trait at creation |duration= |castingCost= 1 Train |tickCost= |pulseCost= |range= |delay= |requirements= |syntax= Automatic }} The obscure trait allows casters to utter the words of their spells in a non- standard dialect, preventing their names from being easily recognizable to others who speak arcane. Void scholars and templars au..." current
  • 04:4604:46, 27 February 2024 diff hist +412 N GiftedCreated page with "{{skill |name= Gifted |type= Trait |subtype= Magical, mana management |user= any may take this trait at creation |duration= |castingCost= 1 Train |tickCost= |pulseCost= |range= |delay= |requirements= |syntax= }} Representing a special affinity for casting, the gifted trait allows the character who takes it a chance to successfully cast spells even when the cost of that spell exceeds his available mana." current
  • 04:4504:45, 27 February 2024 diff hist +489 N LinguisticCreated page with "{{skill |name= Linguistic |type= Trait |subtype= Language, Communication |user= any may take this trait at creation |duration= |castingCost= 1 Train |tickCost= |pulseCost= |range= |delay= |requirements= |syntax= }} Gifted in the learning of languages, the linguistic trait allows a character to learn them through hearing more rapidly than others would. As language can only be improved through hearing, there is no chance (from this trait, or otherwise) to improve t..." current
  • 04:4404:44, 27 February 2024 diff hist +19 FrugalNo edit summary current
  • 04:4404:44, 27 February 2024 diff hist +525 N FrugalCreated page with "{{skill |name= Frugal |type= Trait |subtype= wealth management |user= any may take this trait at creation |duration= |castingCost= 1 Tain |tickCost= |pulseCost= |range= |delay= |requirements= |syntax= Automatic }} Characters who possess the frugal trait have a natural affinity for trade. This manifests as a bonus to the haggle skill, should the character's class receive it. If they do not, they still are treated as having an effective percent in haggle whe..."
  • 04:4204:42, 27 February 2024 diff hist +12 Thieves CantNo edit summary current
  • 04:4104:41, 27 February 2024 diff hist −2 MimicryNo edit summary current
  • 04:4004:40, 27 February 2024 diff hist +605 N CynicCreated page with "{{skill |name= Cynic |type= Trait |subtype= Defensive, anti-trickery |user= any may take this trait at creation |duration= |castingCost= 2 Trains |tickCost= |pulseCost= |range= |delay= |requirements= |syntax= }} The cynic trait allows characters who possess it to see through common ploys more easily than most. As a result, they are less likely to be fooled by feints, mimicry, enhance pain, or both types of ventriloquate. In addition, they receive a bonus to thei..." current
  • 04:3804:38, 27 February 2024 diff hist +29 TraitNo edit summary
  • 04:3704:37, 27 February 2024 diff hist +4 Thieves cantRedirected page to Thieves Cant current Tag: New redirect
  • 04:3604:36, 27 February 2024 diff hist +22 N Thieves cantCreated page with "#redirect Thieves Cant"
  • 04:3504:35, 27 February 2024 diff hist −29 WaylayNo edit summary
  • 04:3504:35, 27 February 2024 diff hist +600 N StreetwiseCreated page with "{{skill |name= Streetwise |type= Trait |subtype= Background, defensive |user= any may take this trait at creation |duration= |castingCost= 2 Trains |tickCost= |pulseCost= |range= |delay= |requirements= |syntax= Automatic }} A history of growing up on the streets has prepared the taker of this trait for noticing common roguish tricks, such as cutpurse, garrote, plant, steal, rob, and waylay. It also offers them some protection against the effects of peek, concealin..." current
  • 04:3304:33, 27 February 2024 diff hist +12 AristocratNo edit summary current
  • 04:3204:32, 27 February 2024 diff hist +3 ForgerNo edit summary current
  • 04:3204:32, 27 February 2024 diff hist +989 N ForgerCreated page with "{{skill |name= Forger |type= Trait |subtype= Subterfuge, background |user= Watcher, any other may take this trait at creation |duration= |castingCost= 1 Train |tickCost= |pulseCost= |range= Special |delay= |requirements= |syntax= Note Forge <sender> }} Watchers and those who opt to take this trait on creation may attempt to forge a false sender of a given note. This may be an arbitrary string; the following examples are all valid syntax: Note forge Eithol Note..."
  • 04:3104:31, 27 February 2024 diff hist +478 N AristocratCreated page with "{{skill |name= Aristocrat |type= Trait |subtype= Wealth generation |user= anyone many take this trait at creation |duration= |castingCost= 2 Trains |tickCost= |pulseCost= |range= |delay= |requirements= |syntax= }} Those who take this trait do so to stake their claim as nobility. This feature gives them dividends from their estate every year on the character's birthday. They are notified via a note upon its arrival, and the money is deposited in their bank account."
  • 04:2704:27, 27 February 2024 diff hist −8 TraitNo edit summary
  • 04:2704:27, 27 February 2024 diff hist +55 TraitNo edit summary
  • 04:2604:26, 27 February 2024 diff hist +9 TraitNo edit summary
  • 04:2604:26, 27 February 2024 diff hist +114 TraitNo edit summary
  • 04:2304:23, 27 February 2024 diff hist −85 TraitNo edit summary
  • 04:2204:22, 27 February 2024 diff hist +541 TraitNo edit summary
  • 04:1904:19, 27 February 2024 diff hist +104 TraitNo edit summary
  • 04:1604:16, 27 February 2024 diff hist 0 Assassin→‎Traits
  • 04:1604:16, 27 February 2024 diff hist +100 AssassinNo edit summary
  • 04:0604:06, 27 February 2024 diff hist +700 N Creeping curseCreated page with "{{skill |name= Creeping Curse |type= Spell |subtype= Crowd Control, Damage |user= |duration= 1+(Level/10) Hours |castingCost= 200 Mana |tickCost= |pulseCost= |range= Caster's Current Area |delay= 60 Hours |requirements= Wilderness terrain |syntax= Cast 'Creeping Curse' }} This spell will call forth thousands of sharp spiny plants to infest a natural area. Damage will be done to those who try to move through the area, and exits will be so tangled with the plants that t..." current
  • 04:0204:02, 27 February 2024 diff hist 0 Sticks to snakesNo edit summary current
  • 04:0204:02, 27 February 2024 diff hist +740 N Sticks to snakesCreated page with "{{skill |name= Sticks to Snakes |type= Spell |subtype= Attack |user= Druid |duration= 4+(Level/10) Hours |castingCost= 50 Mana |tickCost= |pulseCost= |range= Single wooden item, single PC or Mobile |delay= 1.5-2.5 Hours |requirements= wooden item in the user's inventory |syntax= Cast 'Sticks to Snakes' <Object> <Target> }} This spell will transform a wooden item into one or more snakes. More powerful items will produce more and more powerful snakes; so will casting..."
  • 04:0004:00, 27 February 2024 diff hist +942 N Speak with plantsCreated page with "{{skill |name= Speak with Plants |type= Spell |subtype= Utility, PvP |user= Druid |duration= Instant |castingCost= 30 Mana |tickCost= |pulseCost= |range= Single PC, anywhere in the world |delay= |requirements= Wilderness or aquatic terrain |syntax= Cast 'Speak with Plants' <Target> }} A sufficiently skilled druid may commune with plants if they are in a place of wild plant-growth. By doing so, they may ask their target's location. If they are also in a similarly n..." current
  • 03:5803:58, 27 February 2024 diff hist +466 N Insect swarmCreated page with "{{skill |name= Insect Swarm |type= Spell |subtype= Debuff, anti-skill, anti-spell |user= Druid |duration= |castingCost= |tickCost= |pulseCost= |range= |delay= |requirements= |syntax= Cast 'Insect Swarm' <Target> }} Through the use of this spell, druids may call a swarm of biting and stinging insects against an opponent. Persons attacked by the swarm will find their ability to use skills and spells hampered, and will suffer various deleterious affects."
  • 03:5703:57, 27 February 2024 diff hist +599 N Circle of stonesCreated page with "{{skill |name= Circle of Stones |type= Spell |subtype= Transportation, Teleportation |user= |duration= 50 Hours |castingCost= 100 mana |tickCost= |pulseCost= |range= Caster's Current Room |delay= |requirements= Wilderness terrain |syntax= Cast 'Circle of Stones' }} This spell calls a circle of stones into being where the caster stands. This spell must be cast on solid ground, and outside of any city. Once a circle of stones is placed at a given locale, the druid..." current
  • 03:5603:56, 27 February 2024 diff hist +417 N Elemental protectionCreated page with "{{skill |name= Elemental Protection |type= Spell |subtype= Defensive buff |user= Druid |duration= |castingCost= |tickCost= |pulseCost= |range= |delay= |requirements= |syntax= Cast 'Elemental Protection' }} Druids, with their natural affinity for dealing with the most common physical extremes, can use their magic to protect them from heat and cold. The more powerful the druid, the greater the protection." current
  • 03:5503:55, 27 February 2024 diff hist +551 N NettlesCreated page with "{{skill |name= Nettles |type= Spell |subtype= Debuff, anti-caster, anti-bard |user= Druid |duration= 1+Level/30 Hours |castingCost= 25 Mana |tickCost= |pulseCost= |range= Single PC or Mob |delay= |requirements= |syntax= Cast 'Nettles' <target> }} This spell covers its target in a myriad of distracting nettles. This causes a great hindrance to both spellcasting and bardic music; one affected will lose additional mana above and beyond the normal cost. When cast i..." current
  • 03:5303:53, 27 February 2024 diff hist +702 N Mushroom circleCreated page with "{{skill |name= Mushroom Circle |type= Spell |subtype= Debuff, Crowd control |user= Druid |duration= 1+(Level/10) Hours |castingCost= 50 Mana |tickCost= |pulseCost= |range= Caster's Current Room |delay= 3 Hours |requirements= Wilderness terrain |syntax= Cast 'Mushroom Circle' <Sleep/Hallucinatory/Slow> }} This spell will call forth a circle of toxic mushrooms to rise up around the caster. These mushrooms will release spores any time someone enters the room; the sp..." current
  • 03:5103:51, 27 February 2024 diff hist +1,016 N RotsbaneCreated page with "{{skill |name= Rotsbane |type= Spell |subtype= Weapon buff |user= Druid |duration= 4+(Level/6) Hours |castingCost= 50 mana |tickCost= |pulseCost= |range= Target Inventory Weapon, Target PC or Mob wielding a wooden weapon |delay= |requirements= |syntax= *Cast 'Rotsbane' <weapon> *Cast 'Rotsbane' <target PC or Mob> }} This spell enchants a wooden weapon (including arrows) with a powerful animosity for the undead. It will cause a significant amount of bonus damage..."
  • 03:4903:49, 27 February 2024 diff hist +47 Giant growthNo edit summary current
  • 03:4803:48, 27 February 2024 diff hist +768 N ShrinkCreated page with "{{skill |name= Shrink |type= Spell |subtype= Debuff, Stat penalty |user= |duration= 1+(Level/10) Hours |castingCost= 20 Mana |tickCost= |pulseCost= |range= Single PC or Mobile |delay= |requirements= |syntax= Cast 'Shrink' <Target> }} This spell will cause its target to drastically shrink in size and also penalize their strength and constitution. Being shrunk will cause the target to be less effective at bashing, and should they be normally capable of wieldi..." current
  • 03:4703:47, 27 February 2024 diff hist +806 N Rite of infusionCreated page with "{{skill |name= Rite of Infusion |type= Spell |subtype= item buff |user= Druid |duration= See Text |castingCost= 50 Mana |tickCost= |pulseCost= |range= |delay= |requirements= Wilderness terrain |syntax= Cast 'Rite of Infusion' }} This spell will charge the druidic totem the caster is currently wearing with the ambient magic of the local vicinity. Should the domain and totem be harmonious, this will transform the totem and imbue it with charges that may be used thr..." current
  • 03:3303:33, 27 February 2024 diff hist +696 N Plant growthCreated page with "{{skill |name= Plant Growth |type= Spell |subtype= Utility, terrain transformation |user= Druid |duration= Level/10 Hours |castingCost= 80 Mana |tickCost= |pulseCost= |range= Caster's Current Room |delay= Level/8 Hours |requirements= Wilderness terrain |syntax= Cast 'Plant Growth' }} A druid may call upon powerful energies of growth to turn their locale as lush as a forest for a short period of time. This cannot be cast on water or in certain unnatural locales,..." current
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