Antipode
- Type
- spell
- Syntax
cast 'antipode'- Lag
- 1.0 rounds
- Cost
- 55 mana
- Duration
- 3 Hours
- Range
- Caster Only
- Subtype
- Spell improvement, Damage
- Classes
- water scholar (48)
- Spheres
- water, fire
- See also
- immolate
This spell draws on the diametric opposition between a mage's spheres, channeling it into explosive force. While this spell is active, should the caster use the immolate spell, a great deal of power will be drained from their own defensive powers-- specifically communion, Sunset sigil, polar aura, soothing mist, and sanctuary. This will then be channeled to devastating effect into that immolation, a burst of additional intertwined fire and ice. This will recur each subsequent casting of the spell so long as the antipode is active, albeit to a lesser extent with each blow.
Should the spells the caster uses to power the antipode be fully depleted, they will be dispelled.