Steam
- Type
- spell
- Lag
- 1.0 rounds
- Cost
- 30 mana
- Classes
- water scholar (35)
- Spheres
- water, fire
Cooldown: 5 hours
Syntax: cast 'steam'
With the steam spell, a mage of water and fire may surround themselves with an aura which gives off steam into most room he enters. The steamcloud will then hang in the air for some time, scorching and disorienting any who enter, including the caster himself. The thick cloud will furthermore prevent scanning through the room, save for those who do so without the use of eyes.