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Avendar

Fighter

Fighters as a class are learned in several weapons, and focus primarily on using one of them in conjunction with a shield, which provides unparalleled defensive capability against common blows. They possess several powerful active skills, and have a great deal of passive benefits in combat, including higher chances of attempting second/third/fourth attacks, the ability to counter physical attacks, and reduce magical damage with shield technique.

Fighters may be of any alignment, but due to the inherently organized nature of the profession they may not be chaotic.

Lineages

Traits

In game: help fighters

The only one of the warrior professions with a true military background, fighters as an organized profession date back to the foundations of the human Republic of Earendam. It was here where the phalanxes which are now iconic of the class came into being, proving invaluable time and time again as the city grew and required defending. The aelin have since found much to admire in such organized battles, and those with less interest in more graceful arts have brought the profession to their cities. In their constant battles with Earendam, even the brutal srryn have learned the discipline's rudiments from their enemies.

Though learned in several weapons, fighters as a class focus primarily on using either a spear and shield, which provides unparalleled defensive capability, a polearm, which allows them to make devastating strikes against entire groups of opponents, or a sword and shield, with which they may debilitate a single foe at a time. Even outside of a military setting, they are highly trained in managing their own groups, protecting their companions and moving them swiftly about the battlefield.

Fighters may be of any alignment, but due to the inherently organized nature of the profession, they may not be chaotic. Iandir is a popular choice of god amongst fighters, for his own adherence to order. More combative fighters often favour Dolgrael, and those who are chaja or srryn often follow the gods of the shuddeni or their own people's, respectively. However, the profession has no inherently religious calling, and many fighters name no individual god as their personal patron.

Abilities by level

Generated from the game's skill table. Names without a link have no help entry yet.

LevelAbilityTypeSpheres
1Axeskill
1Considerskill
1Cookingskill
1Daggerskill
1Efficiencyskill
1Flailskill
1Harvesting and Nodesskill
1Inquireskill
1Itemsskill
1Loreskill
1Maceskill
1Parryskill
1Polearmskill
1Recallskill
1Recoverskill
1Rescueskill
1Smokingskill
1Spearskill
1Staffskill
1Swordskill
1Tailoringskill
1Thieves cantskill
1Whipskill
2Dirt Kickingskill
2Enhanced Damageskill
3Second Attackskill
3Second windskill
4Dodgeskill
5Hand to Handskill
6Fast Healingskill
7Enduranceskill
8Kickskill
8Shield Blockskill
9Bandageskill
10Gripskill
11Shield Bashskill
12Third Attackskill
13Lungeskill
14Bashskill
14Defensive Stanceskill
14Haggleskill
15Tripskill
16Endureskill
16Forced Marchskill
17Pugilskill
17Readinessskill
18Dual Wieldskill
18Gashskill
19Disarmskill
20Flankskill
20Throwskill
21Fendskill
22Guardskill
23Pommelskill
24Meditationskill
24Withdrawskill
25Fourth Attackskill
25Retaliationskill
26Driveskill
26Sweepskill
26Warpathskill
27Phalanxskill
28Feintskill
28Rallyskill
29Counterattackskill
30Counterskill
31Kalysian Cunningskill
31Offhand Disarmskill
33Coverskill
35Scoutingskill
38Reach Masteryskill
40Routskill
50Planar vengeancespellarcane
50Silver lotus flamespellarcane
50Silver lotus slashspellarcane