Spirit scholar: Difference between revisions

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* Level 14: [[fuse resonance]]
* Level 14: [[fuse resonance]]
* Level 40: [[shadow hex]]
* Level 40: [[shadow hex]]
* Level 44: [[fell purpose]] (-/V)
* Level 42: [[fell purpose]] (-/V)
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==== Spells ====
==== Spells ====
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* Level 35: [[parasitic bond]]
* Level 35: [[parasitic bond]]
* Level 38: [[abominable rune]] (-/V)
* Level 38: [[abominable rune]] (-/V)
* Level 42: [[tentacles]] (-/V)
* Level 44: [[tentacles]] (-/V)
* Level 46: [[scrit of Kaagn]] (-/V)
* Level 46: [[scrit of Kaagn]] (-/V)
* Level 48: [[shadowfiend]]
* Level 48: [[shadowfiend]]
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* Level 7: [[warmth]] (-/F)
* Level 7: [[warmth]] (-/F)
* Level 8: [[infravision]] (-/F)
* Level 8: [[deny entropy]] (-/F)
* Level 12: [[cinder scry]] (-/F)
* Level 12: [[cinder scry]] (-/F)
* Level 15: [[immolate]] (-/F)
* Level 15: [[immolate]] (-/F)
* Level 18: [[enflame]] (-/F)
* Level 18: [[purge sickness]] (-/F)
* Level 23: [[deny entropy]] (-/F)
* Level 23: [[infravision]] (-/F)
* Level 26: [[purge sickness]] (-/F)
* Level 26: [[frenzy]] (-/F)
* Level 30: [[portal]]
* Level 30: [[portal]]
* Level 32: [[rune of fire]] (-/F)
* Level 32: [[enflame]] (-/F)
* Level 35: [[fury of the inferno]]
* Level 35: [[fury of the inferno]]
* Level 38: [[frenzy]] (-/F)
* Level 38: [[fireball]] (-/F)
* Level 42: [[flare]] (-/F)
* Level 42: [[Shiyul's fury]] (-/F)
* Level 44: [[Shiyul's fury]] (-/F)
* Level 44: [[flare]] (-/F)
* Level 46: [[fireball]] (-/F)
* Level 46: [[rune of fire]] (-/F)
* Level 48: [[manaburn]]
* Level 48: [[manaburn]]
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=== Spirit/Water ===
=== Spirit/Water ===
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Latest revision as of 00:15, 31 January 2024

“Time is a spiral; ever rhyming, never the same.”
—Unknown

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Introduction

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Races

Minor & Major Spirit

Skills

Spells

Greater Paths

At creation, a scholar may choose to focus on one element, and thereby become a greater scholar of that element. Such magi gain access to the greater paths later in their career.

GREATER1

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Skills

Spells

GREATER2

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Skills

Spells

GREATER3

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Skills

Spells

Mixed Spheres

Spirit scholars are given the option of choosing to diversify their studies to include a secondary sphere. While their primary class abilities will remain the same regardless of their selection, command of additional magic can create novel 'mixed-sphere' combinations. For Spirit majors, their minor sphere will flavor the manifestation and/or avatar they create; provide alternate functionality to class spells; or duplicate active spells to their bond target.

Spirit/Void

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Skills

Spells

Spirit/Fire

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Skills

Spells

Spirit/Water

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Skills

Spells

Spirit/Air

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Skills

Spells

Spirit/Earth

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Skills

Spells