User contributions for Undaedalus

A user with 1,515 edits. Account created on 1 January 2024.
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27 February 2024

  • 03:3003:30, 27 February 2024 diff hist +495 N NaturegateCreated page with "{{skill |name= Naturegate |type= Spell |subtype= Movement, teleportation |user= Druid |duration= |castingCost= |tickCost= |pulseCost= |range= |delay= |requirements= Wilderness terrain |syntax= Cast 'Naturegate' }} The spell of Nature's Gate allows a druid to reach out to nature for sanctuary, and travel from any forest locale to the base of Firiel, Tree of Life. In the Nature's gate, all forests are one, and a druid will find easy access to forests all over the..." current
  • 03:2803:28, 27 February 2024 diff hist +660 N Wall of vinesCreated page with "{{skill |name= Wall of Vines |type= Spell |subtype= Crowd Control |user= Druid |duration= Level/6 Hours |castingCost= 60 Mana |tickCost= |pulseCost= |range= Target Exit |delay= 12 Hours |requirements= solid ground |syntax= Cast 'Wall of Vines' <direction> }} This spell causes a tangle of sturdy vines to grow and block off an exit of a given room. Anyone passing through this wall will be slowed significantly. This wall will also block line of sight, preventing ..." current
  • 03:2403:24, 27 February 2024 diff hist +1,000 N Oak lanceCreated page with "{{skill |name= Oak Lance |type= Spell |subtype= Attack, damage |user= Druid |duration= |castingCost= 25 Mana |tickCost= |pulseCost= |range= Single PC or Mob |delay= |requirements= |syntax= Cast 'Oak Lance' <target> }} This spell transmutes the caster's arm into a lance of sharp wood, dealing damage to the target. If the caster is wielding a wooden weapon, this spell will do additional damage, proportional to the level of the weapon. Should that weapon deal magic..." current
  • 03:2203:22, 27 February 2024 diff hist +450 N ChameleonCreated page with "{{skill |name= Chameleon |type= Spell |subtype= Stealth |user= Druid |duration= |castingCost= |tickCost= |pulseCost= |range= single animal mob |delay= |requirements= |syntax= Cast 'Chameleon' <Animal Target> }} This druidical spell is used to assume the form of an animal. The druid's appearance, shape, and size changes to match the creature, and attempts to target the druid fail. Attacking while chameleoned breaks the form of the spell." current
  • 03:2103:21, 27 February 2024 diff hist +510 N EntwineCreated page with "{{skill |name= Entwine |type= Spell |subtype= Debuff, stat penalty |user= |duration= Level/12 Hours |castingCost= 25 mana |tickCost= |pulseCost= |range= Single PC or Mobile |delay= |requirements= |syntax= Cast 'Entwine' <Target> }} This spell calls upon ambient growth to entangle the target with tendrils and vines, penalizing their dexterity. This spell is more powerful in predominantly forested regions, but when cast within Gamaloth's reach, it will also infli..." current
  • 03:1903:19, 27 February 2024 diff hist +33 RegenerationNo edit summary current
  • 03:1803:18, 27 February 2024 diff hist +394 N RegenerationCreated page with "{{skill |name= Regeneration |type= Spell |subtype= Healing |user= Druid |duration= |castingCost= |tickCost= |pulseCost= |range= User only |delay= |requirements= |syntax= cast 'regeneration' }} The regeneration spell is used by druids to heal their injuries in short order. The spell also has some chance of healing grievous injuries, such as broken bones or injuries to vital regions."
  • 03:1703:17, 27 February 2024 diff hist +724 N Giant growthCreated page with "{{skill |name= Giant Growth |type= Spell |subtype= Buff |user= Druid |duration= 4+(Level/6) Hours |castingCost= 20 mana |tickCost= |pulseCost= |range= Single PC or Mob |delay= |requirements= |syntax= Cast 'Giant Growth' }} This spell causes its target to grow larger, and also provides a bonus to constitution and strength. This spell cannot make anything larger than the 'large' size, and so is of little use on chaja and alatharya, aside from the other statistical..."
  • 03:1603:16, 27 February 2024 diff hist +446 N Warp woodCreated page with "{{skill |name= Warp Wood |type= Spell |subtype= item destruction |user= Druid |duration= Instant |castingCost= |tickCost= |pulseCost= |range= |delay= Target PC or Mob, or target wooden door |requirements= |syntax= *Cast 'Warp Wood' <Direction> *Cast 'Warp Wood' <Target> }} With their innate command of living matter, druids can attempt to warp wood. This spell can allow them to break doors, or shatter wooden equipment worn by others." current
  • 03:1403:14, 27 February 2024 diff hist +812 N Siphon domainCreated page with "{{skill |name= Siphon Domain |type= Spell |subtype= item improvement, weapon buff |user= Druid |duration= 4+(Level/12) Hours |castingCost= 15 Mana |tickCost= |pulseCost= |range= wooden object in the user's inventory |delay= |requirements= |syntax= Cast 'Siphon Domain' <target wooden object> }} This spell will infuse a wooden item with the power of the most abundant ambient magic (that is, of the local domain). When used on weapons and arrows, this will cause the..." current
  • 03:1103:11, 27 February 2024 diff hist +534 N Natural armorCreated page with "{{skill |name= Natural Armor |type= Spell |subtype= Defensive buff |user= Druid |duration= 4+(Level/4) Hours |castingCost= 50 mana |tickCost= |pulseCost= |range= User only |delay= |requirements= Wilderness terrain |syntax= Cast 'Natural Armor' }} This spell draws on the ambient magic of the caster's current locale for protection. This improves the caster's armour class, and protects them from bashes and against weapons. This spell does not cooexist with similar sp..." current
  • 03:0903:09, 27 February 2024 diff hist +606 N Forest walkCreated page with "{{skill |name= Forest Walk |type= Spell |subtype= Movement, Stealth |user= Druid |duration= 4+(Level/2) Hours |castingCost= 10 mana |tickCost= |pulseCost= |range= User only |delay= |requirements= |syntax= Cast 'Forest Walk' }} This spell causes the one affected to walk easily through forests and swamps, reducing movement cost to a minimum. They will also both sneak and move silently in these regions, much as an ethron would. The spell offers some defense against..." current
  • 03:0803:08, 27 February 2024 diff hist +432 N Eyes of the forestCreated page with "{{skill |name= Eyes of the Forest |type= Spell |subtype= Vision, anti-stealth |user= Druid |duration= Level/2 Hours |castingCost= 5 Mana |tickCost= |pulseCost= |range= User only |delay= |requirements= |syntax= Cast 'Eyes of the Forest' }} This spell allows the caster to see detect all manner of invisible or camouflaged person or thing, and to see in the dark. See also: Detect invis, Sharp vision, Infravision" current
  • 03:0503:05, 27 February 2024 diff hist 0 Thorn sprayNo edit summary
  • 03:0503:05, 27 February 2024 diff hist +631 N Thorn sprayCreated page with "{{skill |name= Thorn Spray |type= Spray |subtype= Attack, bleed |user= Druid |duration= Instant |castingCost= 20 Mana |tickCost= |pulseCost= |range= Single PC or Mob |delay= |requirements= |syntax= Cast 'Thorn Spray' <target> }} This spell calls forth a myriad of slashing nettles to spray at the target, causing them to bleed. This spell is more powerful when cast in a predominantly forested region. Should this spell be cast in a region tainted by Gamaloth, the s..."
  • 03:0303:03, 27 February 2024 diff hist +2 Statistics→‎Wisdom
  • 03:0203:02, 27 February 2024 diff hist −182 WisdomRedirected page to Statistics Tag: New redirect
  • 03:0103:01, 27 February 2024 diff hist 0 Brawler's RenewalNo edit summary
  • 03:0103:01, 27 February 2024 diff hist 0 Brawler's RenewalNo edit summary
  • 03:0003:00, 27 February 2024 diff hist 0 WildcraftNo edit summary current
  • 03:0003:00, 27 February 2024 diff hist +105 Shape timberNo edit summary
  • 02:5802:58, 27 February 2024 diff hist −47 Shape timberNo edit summary
  • 02:5802:58, 27 February 2024 diff hist +319 Shape timberNo edit summary
  • 02:5802:58, 27 February 2024 diff hist −10 Shape timberNo edit summary
  • 02:5702:57, 27 February 2024 diff hist +1,284 N Shape timberCreated page with "{{skill |name= |type= |subtype= |user= |duration= |castingCost= |tickCost= |pulseCost= |range= |delay= |requirements= |syntax= }} With this spell, it is possible to transform a carved wooden haft, made by the wildcraft skill, into a weapon of any type. The haft or the finished weapon may be transformed into other types of wood as well. It may also be used to repair wooden weapons, regardless of origin. Weapons created by this spell may be transformed into oth..."
  • 02:5602:56, 27 February 2024 diff hist +468 N Amphibious breathingCreated page with "{{skill |name= Amphibious Breathing |type= Spell |subtype= Utility, Movement |user= Druid |duration= Level/2 Hours |castingCost= 5 Mana |tickCost= |pulseCost= |range= Target PC or Mob |delay= |requirements= |syntax= Cast 'Amphibious Breathing' <target> }} Amphibious breathing allows its target to breathe and navigate underwater. It does not allow total freedom of movement underwater, simply allowing travel in aquatic areas. See also: Aquatic movement"
  • 02:5002:50, 27 February 2024 diff hist −12 Totemic attunementNo edit summary current
  • 02:5002:50, 27 February 2024 diff hist +541 N Totemic attunementCreated page with "{{skill |name= Totemic Attunement |type= Skill |subtype= Skill Improvement, Offensive buff |user= Druid |duration= while the totem is "stuck" |castingCost= |tickCost= |pulseCost= |range= User only |delay= |requirements= An equipped totem, the Invoke totem skill |syntax= Invoketotem }} When someone with this skill activates a totem, they will gain a bonus to all outgoing melee damage while the totem is 'stuck' to them. The bonus damage will be of a type de..."
  • 02:4802:48, 27 February 2024 diff hist +440 N Find herbsCreated page with "{{skill |name= Find Herbs |type= Skill |subtype= Utility, item creation |user= Druid |duration= |castingCost= |tickCost= |pulseCost= |range= |delay= |requirements= Wilderness terrain |syntax= Findherb }} Druids, who are masters of herb lore, have made their life's work the study of herbs which grow in the wild. Depending on a number of factors, including the weather, time, season, and location, various herbs can be uncovered." current
  • 02:4602:46, 27 February 2024 diff hist +1 Brutal damageNo edit summary current
  • 02:4602:46, 27 February 2024 diff hist +19 Brutal damageNo edit summary
  • 02:4502:45, 27 February 2024 diff hist +34 Brutal damageNo edit summary
  • 02:4502:45, 27 February 2024 diff hist +25 PounceNo edit summary current
  • 02:4502:45, 27 February 2024 diff hist +1 Claim aspectNo edit summary
  • 02:4402:44, 27 February 2024 diff hist −57 DecapitateNo edit summary current
  • 02:4402:44, 27 February 2024 diff hist +2 Claim aspectNo edit summary
  • 02:4302:43, 27 February 2024 diff hist −3 Claim aspectNo edit summary
  • 02:4302:43, 27 February 2024 diff hist −1 Claim aspectNo edit summary
  • 02:4302:43, 27 February 2024 diff hist +632 N Controlled flightCreated page with "{{skill |name= Controlled Flight |type= Trait |subtype= Utility |user= Air scholar, Air templar, Druids in hawk form, Aelin, Nefortu |duration= |castingCost= |tickCost= |pulseCost= |range= |delay= |requirements= |syntax= Automatic }} This trait reduces movement costs when flying naturally (as opposed to magically). Additionally, when flying by any means, it negates the chance of being blown by high winds, the knockdown from the Pounce skill, an..." current
  • 02:4102:41, 27 February 2024 diff hist −5 DiveNo edit summary current
  • 02:4002:40, 27 February 2024 diff hist 0 EvadeNo edit summary current
  • 02:4002:40, 27 February 2024 diff hist +71 EvadeNo edit summary
  • 02:3902:39, 27 February 2024 diff hist +163 Claim aspectNo edit summary
  • 02:3702:37, 27 February 2024 diff hist +138 Claim aspectNo edit summary
  • 02:3502:35, 27 February 2024 diff hist +4 Claim aspectNo edit summary
  • 02:3502:35, 27 February 2024 diff hist −1 Claim aspectNo edit summary
  • 02:3502:35, 27 February 2024 diff hist −37 Claim aspectNo edit summary
  • 02:3502:35, 27 February 2024 diff hist +1,157 N Claim aspectCreated page with "{{skill |name= |type= |subtype= |user= |duration= |castingCost= |tickCost= |pulseCost= |range= |delay= |requirements= |syntax= }} This skill causes the user to temporarily take on the aspect of an animal, gaining powerful abilities much like the natural beings. While holding this aspect, it is impossible to cast spells. Changing aspects or invoking totems are specifically not spells. The various forms all provide various statistical changes visible on affec..."
  • 02:3302:33, 27 February 2024 diff hist −24 TotemNo edit summary current
  • 02:3202:32, 27 February 2024 diff hist +12 TotemNo edit summary
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