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The [[Prime Material plane]] in which Avendar resides was created by the Overgods [[Iandir]], [[Jolinn]], and [[Ashur]]. They in turn created many deities of Their own to help steward Their new creation; over time, yet more deities came from elsewhere or ascended to godhood from ordinary mortality to preside over various aspects of the Prime. All deities ultimately bow to the will and might of the Overgods, though some more resentfully than others.
The [[Prime Material plane]] in which Avendar resides was created by the Overgods [[Iandir]], [[Jolinn]], and [[Ashur]]. They in turn created many deities of Their own to help steward Their new creation; over time, yet more deities came from elsewhere or ascended to godhood from ordinary mortality to preside over various aspects of the Prime. All deities ultimately bow to the will and might of the Overgods, whose power is absolute, though some more resentfully than others.


The gods of Avendar are immortal beings of miraculous and immense power. Each god pursues their own interests, purposes, and plans, and the various [[lineage]]s each have their own presiding trinity of deities that lay claim to that lineage's destiny and which have heavily shaped their chosen peoples' culture and history. Despite this focused stewardship, deities freely welcome worshippers from any lineage or culture provided they act in accordance with that deity's values. Through their following, religious artifice, and individually chosen [[immortal divine]]s, deities may enact their designs and spread their influence upon the world in accordance with the ancient Compact laid down by the Overgods.
The gods of Avendar are a diverse group of immortal beings of miraculous and immense power. Each god pursues their own interests, purposes, and plans, and the various [[lineage]]s each have their own presiding trinity of deities that lay claim to that lineage's destiny and which have heavily shaped their chosen peoples' culture and history. Alongside this focused stewardship, deities freely welcome worshippers from any lineage or culture provided they act in accordance with that deity's values and purpose. Through their following, religious artifice, [[Great House]]s, and individually chosen and sigiled [[immortal divine]]s, deities may enact their designs and spread their influence upon the world in accordance with the ancient [[Compact]] laid down by the Overgods.


Deities rarely manifest in the world, but when they do it is in the form most familiar to their chosen lineage, even to those not of it. The exception is the Overgods themselves, who appear in a form appropriate to the lineage they are manifesting for. Each lineage or culture thus has wildly different ways of perceiving each of the Overgods, down to species and gender.
Deities rarely manifest bodily in the world, but when they do it is usually in the form most familiar to their chosen lineage, even to those not of it. The exception is the Overgods themselves, who appear in various forms appropriate to the lineage they are manifesting for. Each lineage or culture thus has wildly different ways of perceiving each of the Overgods, down to their species, gender, and general disposition.


{|class="wikitable"
=== Impartial Gods ===
! Deity !! Chosen Lineage !! Values !! Icons
[[Iandir]] - Earth, order, law, leadership, honesty, creation<br>
|-
| [[Iandir]] || None || Earth, order, law, leadership, honesty, creation || crown/runil, quartz, diamond
|-
| [[Aeoleri]] || [[aelin]] || Purity, romance, gallantry, refuge, guilt, charm
|-
| [[Alil]] || [[aelin]] || Empathy, liberation, responsibility, spectacle, transformation, reaction
|-
| [[Serachel]] || [[aelin]] || Corruption, provocation, secrecy, grief, obsession, preservation
|-
| [[Enirra]] || [[alatharya]] || Balance, equality, rebellion, obsession, monotheism, lost causes
|-
| [[Alajial]] || [[caladaran]] || Peace, healing, diplomacy, mercy, compassion, charity ||
|-
| [[Chadraln]] || [[caladaran]] || Knowledge, precognition, revelation, history, diligence, continuity
|-
| [[Jalassa]] || [[caladaran]] || Transcendence, reason, patience, meditation, restraint, penance
|-
| [[Elanthe]] || [[chaja]] || Stories, narratives, inspiration, heritage, drama, the bardic arts
|-
| [[Kurion]] || [[chaja]] || Depression, apathy, pessimism, dread, sadism, misery
|-
| [[Kyana]] || [[chaja]] || Perseverance, prophecy, defiance, sympathy, suffering, comfort
|-
| [[Calaera]] || [[ch'taren]] || Truth, judgement, devotion, command, righteousness, valor
|-
| [[Rystaia]] || [[ch'taren]] || The Weave, freedom, passion, joy, zeal, revelation
|-
| [[Vaialos]] || [[ch'taren]] || Hope, sacrifice, martyrdom, poignancy, memory, insight
|-
| [[Elar]] || [[ethron]] || Nature, symbiosis, renewal, family, druidic magic, growth
|-
| [[Nariel]] || [[ethron]] || Hunting, anarchism, heroism, mischief, vivacity, disobedience
|-
| [[Lielqan]] || [[ethron]] || Mortality, surrender, fate, rebirth, hard truths, boundaries
|-
| [[Dolgrael]] || [[human]] || War, honor, pride, metalsmithing, victory, defeat
|-
| [[Jolinn]] || [[human]] || Water, life, protection, community, purification, healing
|-
| [[Lilune]] || [[human]] || The moons, blood, wonder, intensity, illusion, enervation
|-
| [[Ayaunj]] || [[nefortu]] || Trade, contracts, wealth, cooperation, strategy, discretion
|-
| [[Bayyal]] || [[nefortu]] || Fire, wrath, ruin, violence, consumption, malice
|-
| [[Tzajai]] || [[nefortu]] || Chaos, air, gambling, trickery, luck, change
|-
| [[Arkhural]] || [[shuddeni]] || Ambition, fear, pain, greed, bloodlust, havoc
|-
| [[Ashur]] || [[shuddeni]] || The Void, demons, death, apocalypse, silence, finality
|-
| [[Rveyelhi]] || [[shuddeni]] || Tyranny, subjugation, industrialization, efficiency, bureaucracy, attrition
|-
| [[Fenthira]] || [[srryn]] || Swamps, evolution, fertility, shelter, supremacy, gratification
|-
| [[Sitheus]] || [[srryn]] || Undeath, punishment, jealousy, obedience, decay, exile
|-
| [[Sythrak]] || [[srryn]] || Reptiles, swamps, xenophobia, territoriality, the hearth
|-
|}


=== Aelin Gods ===
[[Aeoleri]] - Purity, romance, gallantry, refuge, guilt, charm<br>
[[Alil]] - Empathy, liberation, responsibility, spectacle, transformation, reaction<br>
[[Serachel]] - Corruption, provocation, secrecy, grief, obsession, preservation<br>

=== Alatharya Gods ===
The Alatharya pantheon is currently under reconstruction.
[[Arikanja]] - ???<br>
[[Enirra]] - Balance, equality, rebellion, obsession, monotheism, lost causes<br>
[[Khanval]] - Militant anti-imperialism

=== Caladaran Gods ===
[[Alajial]] - Peace, healing, diplomacy, mercy, compassion, charity<br>
[[Chadraln]] - Knowledge, precognition, revelation, history, diligence, continuity<br>
[[Jalassa]] - Transcendence, reason, patience, meditation, restraint, penance<br>

=== Chaja Gods ===
The Chaja pantheon is under construction.
[[Elanthe]] - Stories, narratives, inspiration, heritage, drama, the bardic arts<br>
[[Kurion]] - Depression, apathy, anxiety, pessimism, dread, inevitability<br>
[[Kyana]] - Perseverance, prophecy, defiance, sympathy, suffering, comfort<br>

=== Ch'taren Gods ===
[[Calaera]] - Truth, judgement, devotion, command, righteousness, valor<br>
[[Rystaia]] - The Weave, freedom, passion, joy, zeal, revelation<br>
[[Vaialos]] - Hope, sacrifice, martyrdom, poignancy, memory, insight<br>

=== Ethron Gods ===
[[Elar]] - Nature, symbiosis, renewal, family, druidic magic, growth<br>
[[Nariel]] - Hunting, anarchism, heroism, mischief, vivacity, disobedience<br>
[[Lielqan]] - Mortality, surrender, fate, rebirth, hard truths, boundaries<br>

=== Human Gods ===
[[Dolgrael]] - War, honor, pride, metalsmithing, victory, defeat<br>
[[Jolinn]] - Water, life, protection, unity, purification, healing<br>
[[Lilune]] - The moons, blood, wonder, intensity, illusion, enervation<br>

=== Nefortu Gods ===
[[Ayaunj]] - Trade, contracts, wealth, community, strategy, discretion<br>
[[Bayyal]] - Fire, wrath, ruin, violence, consumption, malice<br>
[[Tzajai]] - Chaos, air, gambling, trickery, luck, change<br>

=== Shuddeni Gods ===
[[Arkhural]] - Ambition, fear, pain, greed, bloodlust, havoc<br>
[[Ashur]] - The Void, demons, death, apocalypse, silence, finality<br>
[[Rveyelhi]] - Tyranny, subjugation, dread, cruelty, bureaucracy, attrition<br>

=== Srryn Gods ===
[[Fenthira]] - Swamps, evolution, fertility, shelter, supremacy, gratification<br>
[[Sitheus]] - Undeath, punishment, jealousy, obedience, decay, exile<br>
[[Sythrak]] - Srryn, reptiles, swamps, mires, decay<br>


[[Category:World]][[Category:Gods]][[Category:Lore]]
[[Category:World]][[Category:Gods]][[Category:Lore]]

Revision as of 01:46, 10 February 2024

The Prime Material plane in which Avendar resides was created by the Overgods Iandir, Jolinn, and Ashur. They in turn created many deities of Their own to help steward Their new creation; over time, yet more deities came from elsewhere or ascended to godhood from ordinary mortality to preside over various aspects of the Prime. All deities ultimately bow to the will and might of the Overgods, whose power is absolute, though some more resentfully than others.

The gods of Avendar are a diverse group of immortal beings of miraculous and immense power. Each god pursues their own interests, purposes, and plans, and the various lineages each have their own presiding trinity of deities that lay claim to that lineage's destiny and which have heavily shaped their chosen peoples' culture and history. Alongside this focused stewardship, deities freely welcome worshippers from any lineage or culture provided they act in accordance with that deity's values and purpose. Through their following, religious artifice, Great Houses, and individually chosen and sigiled immortal divines, deities may enact their designs and spread their influence upon the world in accordance with the ancient Compact laid down by the Overgods.

Deities rarely manifest bodily in the world, but when they do it is usually in the form most familiar to their chosen lineage, even to those not of it. The exception is the Overgods themselves, who appear in various forms appropriate to the lineage they are manifesting for. Each lineage or culture thus has wildly different ways of perceiving each of the Overgods, down to their species, gender, and general disposition.

Deity Chosen Lineage Values Icons
Iandir None Earth, order, law, leadership, honesty, creation crown/runil, quartz, diamond
Aeoleri aelin Purity, romance, gallantry, refuge, guilt, charm
Alil aelin Empathy, liberation, responsibility, spectacle, transformation, reaction
Serachel aelin Corruption, provocation, secrecy, grief, obsession, preservation
Enirra alatharya Balance, equality, rebellion, obsession, monotheism, lost causes
Alajial caladaran Peace, healing, diplomacy, mercy, compassion, charity
Chadraln caladaran Knowledge, precognition, revelation, history, diligence, continuity
Jalassa caladaran Transcendence, reason, patience, meditation, restraint, penance
Elanthe chaja Stories, narratives, inspiration, heritage, drama, the bardic arts
Kurion chaja Depression, apathy, pessimism, dread, sadism, misery
Kyana chaja Perseverance, prophecy, defiance, sympathy, suffering, comfort
Calaera ch'taren Truth, judgement, devotion, command, righteousness, valor
Rystaia ch'taren The Weave, freedom, passion, joy, zeal, revelation
Vaialos ch'taren Hope, sacrifice, martyrdom, poignancy, memory, insight
Elar ethron Nature, symbiosis, renewal, family, druidic magic, growth
Nariel ethron Hunting, anarchism, heroism, mischief, vivacity, disobedience
Lielqan ethron Mortality, surrender, fate, rebirth, hard truths, boundaries
Dolgrael human War, honor, pride, metalsmithing, victory, defeat
Jolinn human Water, life, protection, community, purification, healing
Lilune human The moons, blood, wonder, intensity, illusion, enervation
Ayaunj nefortu Trade, contracts, wealth, cooperation, strategy, discretion
Bayyal nefortu Fire, wrath, ruin, violence, consumption, malice
Tzajai nefortu Chaos, air, gambling, trickery, luck, change
Arkhural shuddeni Ambition, fear, pain, greed, bloodlust, havoc
Ashur shuddeni The Void, demons, death, apocalypse, silence, finality
Rveyelhi shuddeni Tyranny, subjugation, industrialization, efficiency, bureaucracy, attrition
Fenthira srryn Swamps, evolution, fertility, shelter, supremacy, gratification
Sitheus srryn Undeath, punishment, jealousy, obedience, decay, exile
Sythrak srryn Reptiles, swamps, xenophobia, territoriality, the hearth