All public logs

Combined display of all available logs of Avendar. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).

Logs
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  • 01:52, 26 February 2024 Undaedalus talk contribs created page Thieves Cant (Created page with "{{skill |name= Thieves Cant |type= Trait |subtype= Communication, Language |user= Thief, anyone else may select this trait at creation |duration= Instant |castingCost= |tickCost= |pulseCost= |range= User's room |delay= |requirements= |syntax= Cant <message> }} Thieves cant is a private language primarily known to thieves and others dwelling on the margins of society; it is a form of sign language and is not vocal in any fashion. It will never cause the user to s...")
  • 01:50, 26 February 2024 Undaedalus talk contribs created page Fleet (Created page with "{{skill |name= Fleet |type= Trait |subtype= Combat Utility |user= Thief, anyone else may select this trait at creation |duration= Instant |castingCost= |tickCost= |pulseCost= |range= |delay= |requirements= |syntax= Get <item> }} The fleet trait represents a character's natural speed. This skill manifests itself in the ability to unerringly retrieve items from the ground during combat.")
  • 01:47, 26 February 2024 Undaedalus talk contribs created page Cowardly (Created page with "{{skill |name= Cowardly |type= Trait |subtype= Utility |user= Thief, anyone else may select this trait at creation |duration= |castingCost= |tickCost= |pulseCost= |range= |delay= |requirements= |syntax= }} A lifetime of duplicity and cowardice reaps special benefits for those who possess this trait. It allows the character in question to set a higher wimpy value than characters without it, as well as increases the potential rate of success for the flee comman...")
  • 00:57, 26 February 2024 Undaedalus talk contribs created page Sneak (Created page with "{{skill |name= Sneak |type= Trait |subtype= Stealth |user= Thief, Assassin |duration= Level/2 Hours |castingCost= 5 Mana |tickCost= |pulseCost= |range= Self Only |delay= |requirements= |syntax= Sneak }} This skill allows rogues to move through an area soundlessly; PCs in a room will not see the rogue enter or leave. While affected by sneak, it is possible for a rogue to move without causing hide status to end. A sneaking character may freely pick up or drop i...")
  • 00:57, 26 February 2024 Undaedalus talk contribs created page Stealth (Created page with "{{skill |name= Sneak |type= Trait |subtype= Stealth |user= Thief, Assassin |duration= Level/2 Hours |castingCost= 5 Mana |tickCost= |pulseCost= |range= Self Only |delay= |requirements= |syntax= Sneak }} This skill allows rogues to move through an area soundlessly; PCs in a room will not see the rogue enter or leave. While affected by sneak, it is possible for a rogue to move without causing hide status to end. A sneaking character may freely pick up or drop i...")
  • 22:19, 25 February 2024 Undaedalus talk contribs created page Tears of Kyana (Created page with "{{skill |name= Tears of Kyana |type= Song |subtype= Crowd Control |user= Bard |duration= User's Discretion |castingCost= |tickCost= |pulseCost= |range= User's room |delay= |requirements= Vocal |syntax= Play 'Tears of Kyana' }} This song is a dirge telling of the sadness of Kyana, mythical goddess of the stars. In legend, her tears often had power over the hearts of mortalkind and are memorialized in this song. Bards who perform this piece draw forth the sympathy...")
  • 22:15, 25 February 2024 Undaedalus talk contribs created page The Price of Cowardice (Created page with "{{skill |name= The Price of Cowardice |type= Song |subtype= PvP, Crowd Control |user= Bard |duration= User's discretion |castingCost= |tickCost= |pulseCost= |range= User's room |delay= |requirements= Percussion or Brass instrument |syntax= Play 'The Price of Cowardice' }} Bards who play this song remind all those around them of the ultimate fate of all cowards. Such is the magic of the music that all who listen find that their own attempts at flight from combat are...")
  • 22:08, 25 February 2024 Undaedalus talk contribs created page The Stuttering Sage (Created page with "{{skill |name= The Stuttering Sage |type= Song |subtype= Anti-magic |user= Bard |duration= User's discretion |castingCost= |tickCost= |pulseCost= |range= User's room |delay= |requirements= Vocal |syntax= Play 'The Stuttering Sage' }} This song is derived from an old folk tune which concerns the antics of a magical sage who speaks with a pronounced stammer. Such is the effect of the song that all scholars who hear it will find their own spells similarly impaired.")
  • 22:06, 25 February 2024 Undaedalus talk contribs created page The Forgotten Fugue (Created page with "{{skill |name= The Forgotten Fugue |type= Song |subtype= Mana regeneration |user= Bard |duration= User's discretion |castingCost= |tickCost= |pulseCost= |range= User's Room |delay= |requirements= String instrument |syntax= Play 'The Forgotten Fugue' }} This polyphonic piece is a fugue, made by some long-forgotten composer (though some more liberal members of the Bardic Collegium still credit it to the poet Quarentis). While its origins remain unknown, when playe...")
  • 22:01, 25 February 2024 Undaedalus talk contribs created page Note of Striking (Created page with "{{skill |name= Note of Striking |type= Song |subtype= Attack, Stun |user= Bard |duration= Single note |castingCost= |tickCost= |pulseCost= |range= Single PC or Mob, or User's room |delay= |requirements= Percussion or Brass instrument |syntax= Play 'Note of Striking' }} Through the use of this powerful, booming note, a bard blasts their opponent with sound with the intention of stunning them with the power of their music. If the sonic energies of this note are no...")
  • 21:59, 25 February 2024 Undaedalus talk contribs created page The Tides of War (Created page with "{{skill |name= The Tides of War |type= Song |subtype= Offensive |user= Bard |duration= User's discretion |castingCost= |tickCost= |pulseCost= |range= User's group |delay= |requirements= Percussion instrument |syntax= Play 'The Tides of War' }} This song stirs the martial spirit of the bard and their companions. While this song is being played, the martial skill of the bard's group will be enhanced, adding the strength of legends to their blows.")
  • 21:57, 25 February 2024 Undaedalus talk contribs created page Song of Salyra (Created page with "{{skill |name= Song of Salyra |type= Song |subtype= Healing |user= Bard |duration= User's discretion |castingCost= |tickCost= |pulseCost= |range= User's room |delay= |requirements= String instrument |syntax= Play 'Song of Salyra' }} Named after the legendary first archmage of water Salyra, this song tells of her greatest feats of healing. Captured in the magic of this music is some portion of the archmage's healing power, and those who hear the music will benefit...")
  • 21:54, 25 February 2024 Undaedalus talk contribs created page The Lay of Lilisa (Created page with "{{skill |name= The Lay of Lilisa |type= Song |subtype= Crowd Control |user= Bard |duration= User's discretion |castingCost= |tickCost= |pulseCost= |range= User's room |delay= |requirements= Woodwind or Brass instrument |syntax= Play 'The Lay of Lilisa' }} This lay, or epic poem, tells a portion of the dark and tragic tale of Lilisa. A daughter of one of Var Bandor's wealthiest merchant family, Lilisa was ensnared by the lures of the god Serachel, and trapped in...")
  • 21:51, 25 February 2024 Undaedalus talk contribs created page The Hakuran Balm (Created page with "{{skill |name= The Hakuran Balm |type= Song |subtype= combat prevention |user= Bard |duration= User's discretion |castingCost= |tickCost= |pulseCost= |range= User's room |delay= |requirements= Woodwind instrument |syntax= Play 'The Hakuran Balm' }} This song is based on the famous balms produced at the Hakuran monastery, designed to calm troubled minds. The power of this music has a similar effect, acting to slow or even stop bloody quarrels in their tracks.")
  • 21:49, 25 February 2024 Undaedalus talk contribs created page The Lone Defender (Created page with "{{skill |name= The Lone Defender |type= Song |subtype= Defensive |user= Bard |duration= User's discretion |castingCost= |tickCost= |pulseCost= |range= User's group |delay= |requirements= String instrument |syntax= Play 'The Lone Defender' }} The song of the lone defender is a tale of an ancient soldier, who comes out of retirement to defend his village from a barbarian raiding party. Standing alone, he holds a mountain pass long enough for his people to escape, d...")
  • 21:35, 25 February 2024 Undaedalus talk contribs created page The Veils of Tyril (Created page with "{{skill |name= Veils of Tyril |type= Song |subtype= Stealth |user= Bard |duration= User's discretion |castingCost= |tickCost= |pulseCost= |range= Self |delay= |requirements= Woodwind instrument |syntax= Play 'Crash of Arms' <Target> }} This song, long a favorite of the common folk, tells the tale of the heroic rogue Tyril. Calling to mind a bit of his spirit, the bard who plays this song will call up shadows to conceal themselves in in the manner of thieves and...")
  • 21:31, 25 February 2024 Undaedalus talk contribs created page Crash of Arms (Created page with "{{skill |name= Crash of Arms |type= Song |subtype= Attack |user= Bard |duration= single chord |castingCost= |tickCost= |pulseCost= |range= Single PC or Mob, or User's room |delay= |requirements= Percussion instrument |syntax= Play 'Crash of Arms' <Target> }} A stirring song, this particular piece of music speaks of the force and fury of epic combat. Those to whom the song is directed are struck by a wave of sonic force, which can both damage and deafen the vict...")
  • 21:29, 25 February 2024 Undaedalus talk contribs created page Bane of Asjia (Created page with "{{skill |name= Bane of Asjia |type= Song |subtype= Anti-mentalist |user= Bard |duration= Single chord |castingCost= |tickCost= |pulseCost= |range= User's room |delay= |requirements= String or Brass instrument |syntax= Play 'Bane of Asjia' }} Asjia was a caladaran mentalist of some great renown who worked tirelessly throughout his long life to bring peace to the shattered and divided Broken Lands east of Earendam's reach. Largely successful, he met defeat only at...")
  • 21:25, 25 February 2024 Undaedalus talk contribs created page The Day of Two Dawns (Created page with "{{skill |name= The Day of Two Dawns |type= Song |subtype= Crowd Control, Stun |user= Bard |duration= User's discretion |castingCost= |tickCost= |pulseCost= |range= Self |delay= |requirements= Woodwind instrument |syntax= Play 'The Day of Two Dawns' }} A poem first composed by the legendary ch'taren bard Sy'kanse bore this title, and this song sets those words to music. The poem celebrates the Day of Two Dawns, when the ch'taren first arrived on the surface of Av...")
  • 21:23, 25 February 2024 Undaedalus talk contribs created page The Feckless Nefortu (Created page with "{{skill |name= The Feckless Nefortu |type= Song |subtype= Utility, group destruction |user= Bard |duration= single chord |castingCost= |tickCost= |pulseCost= |range= User's room |delay= |requirements= String instrument |syntax= Play 'The Feckless Nefortu' }} The nefortu have a perhaps deserved reputation as a tricksome, often untrustworthy people. This song commemorates this trend, and has a dubious effect on those who hear it. Under the influence of the music,...")
  • 21:21, 25 February 2024 Undaedalus talk contribs created page The Mute God (Created page with "{{skill |name= The Mute God |type= Song |subtype= Stealth, Anti-magic |user= Bard |duration= User's Discretion |castingCost= |tickCost= |pulseCost= |range= User's room |delay= |requirements= String instrument |syntax= Play 'The Mute God' }} This ancient song tells the tale of a forgotten god, who loses his voice bit by bit as his ungrateful followers desert him. Left without voice or power, the legend has it that this demigod was able to communicate only through...")
  • 21:15, 25 February 2024 Undaedalus talk contribs created page The Walls of Nordath (Created page with "{{skill |name= The Walls of Nordath |type= Song |subtype= Utility |user= Bard |duration= single chord |castingCost= |tickCost= |pulseCost= |range= User's room |delay= |requirements= Brass |syntax= Play 'The Walls of Nordath' }} 'The Walls of Nordath' is a poem which tells of the fall of the Keep of Nordath, located in the southern reaches of the wild North Forest. Just as Nordath's walls were overcome, so too will this song act, attempting to crumble walls of st...")
  • 21:13, 25 February 2024 Undaedalus talk contribs created page Note of Shattering (Created page with "{{skill |name= Note of Shattering |type= Song |subtype= Offensive, Item Destruction |user= Bard |duration= Single chord |castingCost= |tickCost= |pulseCost= |range= User's Room, or Single Target PC or Mob |delay= |requirements= Percussion Instrument |syntax= Play 'Note of Shattering' <Target> }} Through the use of certain powerful harmonics, bards can use this note in an attempt to shatter the crystal and glass objects used by an opponent. If the sonic energies...")
  • 21:08, 25 February 2024 Undaedalus talk contribs created page Touch of the Seas (Created page with "{{skill |name= Touch of the Seas |type= Song |subtype= Healing |user= Bard |duration= User's Discretion |castingCost= |tickCost= |pulseCost= |range= User's group |delay= |requirements= Vocal |syntax= Play 'Touch of the Seas' }}")
  • 21:04, 25 February 2024 Undaedalus talk contribs created page The March to Harrud (Created page with "{{skill |name= The March to Harrud |type= Song |subtype= Utility |user= Bard |duration= User's Discretion |castingCost= |tickCost= |pulseCost= |range= |delay= |requirements= Vocal |syntax= Play 'The March to Harrud' }} The desert city of Ashta Harrud lies in the southern reaches of Avendar, in the geographic center of the Crimson Sands. The city fell only once, when Felsa the Mad General of Gogoth led an entire battalion of his troops across the desert to assai...")
  • 21:02, 25 February 2024 Undaedalus talk contribs created page Catch throw (Created page with "{{skill |name= Catch Throw |type= Skill |subtype= Passive Defensive |user= Bard, Watcher |duration= Instant |castingCost= |tickCost= |pulseCost= |range= the original thrower |delay= |requirements= |syntax= Automatic }} This skill allows the user to catch thrown weapons such as daggers and throw them back at the assailant.")
  • 20:57, 25 February 2024 Undaedalus talk contribs created page Detect hidden (Created page with "{{skill |name= Detect Hidden |type= Skill |subtype= Detection, anti-stealth |user= Bard, Thief, Assassin |duration= Level/2 Hours |castingCost= 5 Mana |tickCost= |pulseCost= |range= Self |delay= |requirements= |syntax= Detect Hidden }} This skill allows the user to see people who are hidden from view using the hide skill or its variants. It will also allow them to see more readily into darkened places.")
  • 20:55, 25 February 2024 Undaedalus talk contribs created page Mimicry (Created page with "{{skill |name= Mimicry |type= Skill |subtype= Trickery |user= Bard |duration= Instant |castingCost= |tickCost= |pulseCost= |range= Whatever is normal for the communication channel |delay= |requirements= |syntax= Mimic <Person> <Channel> <Message> Ex: Mimic Aurula say You are a churlish oaf! }} The mimic ability allows a bard to mimic the appearance of a message from another person. In the context of this ability, the channel is one of Avendar's normal commun...")
  • 20:53, 25 February 2024 Undaedalus talk contribs created page Harmony (Created page with "{{skill |name= Harmony |type= Skill |subtype= Bard Utility |user= Bard |duration= |castingCost= |tickCost= |pulseCost= Half Normal |range= |delay= |requirements= Whatever is normally required for the song |syntax= harmonize <song> }} The harmony skill allows a bard to harmonize a second song in addition to one that is already being played. This secondary song is sung at a slightly reduced level of power, but also requires half the normal amount of mana to upkeep...")
  • 20:51, 25 February 2024 Undaedalus talk contribs created page Flourish (Created page with "{{skill |name= Flourish |type= Skill |subtype= Passive, Defensive |user= Bard, Thief |duration= Instant |castingCost= |tickCost= |pulseCost= |range= |delay= |requirements= Body Slot item, such as a cape |syntax= }} With this skill, members of acrobatic classes such as thieves and bards may use a fluid or fabric item worn in the about body slot to confound foes and ward off attacks. The longer any individual combat continues and blows are foiled, the more ef...")
  • 20:26, 25 February 2024 Undaedalus talk contribs created page Tumbling (Created page with "{{skill |name= Tumbling |type= Skill |subtype= Passive Defensive |user= Bard |duration= |castingCost= |tickCost= |pulseCost= |range= |delay= |requirements= |syntax= Automatic }} The acrobatic arts, learned by both bards and thieves, serve to protect them from harm during feats of entertainment, larceny, and the occasional brawl. While most defenses evolved directly from combat, this skill is instead an exercise in pure grace on the battlefield. Characters...")
  • 02:13, 24 February 2024 Elanthe talk contribs moved page Demon to Void
  • 02:01, 24 February 2024 Elanthe talk contribs created page Convocation of the Nine (Created page with "The '''Convocation of the Nine''' is a warband of nine immortal divines of Rystaia, lead by Saint Calaera. They represent Rystaia's martial hand upon Avendar, and are sent to defend the faithful and destroy evil in times of great need. Many of the individual members of the Convocation are worshipped as demigods in their own right.")
  • 04:42, 18 February 2024 User account Avael talk contribs was created by Elanthe talk contribs and password was sent by email (Avael)
  • 06:50, 16 February 2024 Elanthe talk contribs moved page Immortal divine to Sigil
  • 06:49, 16 February 2024 Elanthe talk contribs created page Immortal divine (Created page with "Due to the restrictions the Compact places on direct divine intervention, gods must primarily act through mortals (or once-mortals) to enact their designs. This is done by placing a '''sigil''' upon a mortal, which appears in the branded slot. These sigils are invested with divine power, granting their bearers longevity and an array of powers appropriate to the purview of their god. In return for these boons, they are typically tasked with furtherin...")
  • 00:21, 12 February 2024 Elanthe talk contribs created page Great House (Created page with "The world of Avendar is home to four ancient Great Houses that court adventurers. Representing the important political, economic, and moral forces that shape the world of Avendar, each has come to fill its own niche in Avendarian society. Each house is supported by several deities who lend their favour and protection to members thereof. Regardless, it is not mandatory for members to directly follow one of the patron deities; all houses have a number of deities whose...")
  • 11:01, 11 February 2024 Elanthe talk contribs created page Age (Created page with "During your time in Avendar, your character will age. This aging process is correlated to the time your character has been in existence. On average, characters will live about a year and a half to two years, real time. As you age, you will experience various benefits or penalties for your age. Different lineages age at different rates, hence a caladaran will start their character older than a human, and a ch'taren will start significantly younger than a h...")
  • 10:43, 11 February 2024 Elanthe talk contribs created page PC (Redirected page to School of Heroes) Tag: New redirect
  • 10:43, 11 February 2024 Elanthe talk contribs created page Death (Created page with "Death is a frequent companion in Avendar, usually directly the result of the loss of one's hit points, but also of old age. Death and subsequent resurrection at altars is an explicitly in-character experience for both PCs and NPCs. ==Life, Death, and the Soul== Life begins at birth; all living things are ensouled upon taking their first breath, and are not considered a separate and whole living being until that point. For much of the history of the world...")
  • 09:13, 11 February 2024 Elanthe talk contribs created page Gods (Redirected page to Pantheon) Tag: New redirect
  • 00:16, 10 February 2024 Elanthe talk contribs created page Affects (need a table with common affects here)
  • 00:13, 10 February 2024 Elanthe talk contribs created page Blinded (Redirected page to Affects) Tag: New redirect
  • 20:20, 9 February 2024 Elanthe talk contribs created page Pose (Created page with "The pose command will set what others see when they look at/scan into the room you are in. This will always be prefaced by your name, lineage, and current position, in that order. If your name is Jolinn, and you type: pose leaning on his sapphire spear. Those who look at the room or scan into the room will see: Jolinn the human is standing here, leaning on his sapphire spear. Typing "pose" by itself will show your current pose, and typing "pose clear" will remove...")
  • 20:11, 9 February 2024 Elanthe talk contribs created page Denial (Redirected page to Deny) Tag: New redirect
  • 20:07, 9 February 2024 Elanthe talk contribs created page Deny (Created page with "If a character has been '''denied''', it means that ''character'' has been removed from play and may no longer be logged into. This typically happens punitively due to rule violations and is permanent. Unless a ''player'' is also banned, they are free to roll up a new character, but will not get the old one back. Please familiarize yourself with our rules to avoid any mutually uncomfortable conversations ending in denials.")
  • 20:03, 9 February 2024 Elanthe talk contribs created page Denied (Redirected page to Deny) Tag: New redirect
  • 18:37, 9 February 2024 Elanthe talk contribs created page PvP (Redirected page to Player vs player) Tag: New redirect
  • 18:37, 9 February 2024 Elanthe talk contribs created page Avendar:Basics (Created page with "Avendar is a 25 year old MUD based on [https://dikumud.com/ DikuMUD]. ==Syntax== Commands and actions in Avendar will generally be constructed in the order of verb/action -> object -> target. Avendar does not use bridging words or prepositions like 'to', 'from', 'with', 'my', or 'at' in our commands, and those may be omitted. Interaction with objects will default to your own inventory first, then the room. Single quotation marks are used by default to group words toget...")
  • 06:14, 9 February 2024 Elanthe talk contribs created page Charisma (Redirected page to Statistics) Tag: New redirect
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