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Avendar

Ranger

“The Eqiril rangers are known for their fine marksmanship.”

-- Adwin Feridur, Ranger Guildmaster of Nendor

Warriors of the forest, rangers are skilled in tracking and in tune with the creatures and terrain. Unparalleled in their use of archery, the ranger can make use of barbs, simple poisons, great distances, and accurate marksmanship to hinder their prey wherever they run. All alignments and ethoi are open to rangers, allowing them to ply their formidable skill to whatever ends they desire.

Introduction

Founded on the ancient survival skills of primitive Avendar, rangers represent the refinement and culmination of that knowledge into a devastating predator. The newly-Sundered alatharya are among the earliest known proto-rangers, as they were forced to survive in the wild in their hubris. As other races emerged from the primeval forests, so too did the ranger’s creed grow. The srryn contributed their ferocious and sudden attacks; the ethron, their careful passage through the woods; and finally the humans, with the early development of archery. As the guild has grown, these many styles have fused into a single, pan-racial entity.

Rangers are learned in many simple, effective weapons such as the mace and spear. They focus primarily on using two weapons when fighting in melee combat, as well as the element of surprise. However, a ranger is first a hunter, making his most dangerous tools his bow and arrow. Unparalleled in their use of archery, the ranger can make use of barbs, simple poisons, great distances, and accurate marksmanship to hinder their prey wherever they run. They are trained to follow tracks for great distances, shelter themselves from the elements, and detect motion even from afar. This allows a ranger’s natural guile to shield him when it is he who is hunted. In the wild, a ranger can as easily vanish as he can strike.

All alignments and ethoi are open to rangers, allowing them to ply their formidable skill to whatever ends they desire. Many rangers favor deities of nature, as they often hold the natural world as a virtue all its own, but such is no more typical than foregoing religion altogether. In the end, a ranger will most often rely on himself before all others– ally and god alike.

Lineages

Traits

In game: help ranger

See also
archery

Founded on the ancient survival skills of primitive Avendar, rangers represent the refinement and culimination of that knowledge into a devastating predator. The newly-Sundered alatharya are among the earliest known proto-rangers, as they were forced to survive in the wild in their hubris. As other races emerged from the primeval forests, so too did the ranger's creed grow. The wild kankoran contributed their fierce, leaping strikes; the srryn, their ferocious and sudden attacks; the ethron, their careful passage through the woods; and finally the humans, with the early development of archery. As the guild has grown, these many styles have fused into a single, pan-racial entity.

Rangers are learned in many simple, effective weapons such as the mace and spear. They focus primarily on using two weapons when fighting in melee combat, as well as the element of surprise. However, a ranger is first a hunter, making his most dangerous tools his bow and arrow. Unparalleled in their use of archery, the ranger can make use of barbs, simple poisons, great distances, and accurate marksmanship to hinder their prey wherever they run. They are trained to follow tracks for great distances, shelter themselves from the elements, and detect motion even from afar. This allows a ranger's natural guile to shield him when it is he who is hunted. In the wild, a ranger can as easily vanish as he can strike.

All alignments and ethoi are open to rangers, allowing them to ply their formidable skill to whatever ends they desire. Many rangers favor deities of nature, as they often hold the natural world as a virtue all its own, but such is no more typical than foregoing religion altogether. In the end, a ranger will most often rely on himself before all others-- ally and god alike.

Band Arrow

Syntax
bandarrow <arrow> <colour>

Rangers may paint bands upon their crafted arrows in order to more easily identify them. The colors available are: red, orange, yellow, green, blue, indigo, violet, black, brown, and white. This skill may only be used on arrows hand-made with the wildcraft skill.

Carve

Syntax
carve <bow/staff/arrow type>

Rangers, who live and die by their skills as woodsmen, have also come to learn the basic crafts of carving their own weapons from wood. Rangers can carve bows, staves, or arrows of the various basic types.

Acceptable arrow types:

Short:
Medium:
Long:
Barbed:

Primary Attributes: Intelligence, Dexterity

Hunt

Syntax
hunt

In wild regions, rangers may attempt to hunt to supply themselves with food. Higher ranked rangers can produce higher quantities and quality of food.

Primary Attributes: Strength, Dexterity

Abilities by level

Generated from the game's skill table. Names without a link have no help entry yet.

LevelAbilityTypeSpheres
1Axeskill
1Considerskill
1Cookingskill
1Daggerskill
1Efficiencyskill
1Flailskill
1Focused Precisionskill
1Hand to Handskill
1Harvesting and Nodesskill
1Inquireskill
1Itemsskill
1Loreskill
1Maceskill
1Polearmskill
1Recallskill
1Recoverskill
1Smokingskill
1Spearskill
1Staffskill
1Swordskill
1Tailoringskill
1Thieves cantskill
1Whipskill
2Find Waterskill
2Forageskillnature
3Dirt Kickingskill
3Night Visionskill
3Second windskill
3Swimskill
4Dodgeskill
5Enhanced Damageskill
5Poulticeskillnature
6Second Attackskill
7Farsightskill
8Fast Healingskill
8Shield Blockskill
9Camouflageskill
9Sharp Visionskill
10Tripskill
11Encampskill
11Wildcraftskill
12Third Attackskill
13Lungeskill
13Terrain Loreskill
14Bashskill
14Haggleskill
14Retreatskill
15Dragskill
16Entangleskill
17Enduranceskill
17Tameskill
17Wilderness Movementskill
18Camouflage Blindskill
18Grappleskill
18Nariel's Whistleskill
18Trackskill
19Archeryskill
19Arrowcraftskill
19Marksmanshipskill
20Tanskill
21Ambushskill
22Apply barbsskill
22Shared Instinctsskill
23Disarmskill
24Call Animalskill
24Meditationskill
24Sidestepskill
25Huntersenseskill
26Pounceskill
26Warpathskill
27Precisionskill
28Scoutingskill
28Stashskill
29Predatory Attackskill
30Circle of Stonesskillnature
30Savage Interceptionskill
31Creature Loreskill
32Befriendskillnature
32Ferocityskill
32Readyskill
32Set Snareskill
34Feral Bondskill
35Apply poisonskill
36Trackless Stepskill
38Trueshotskill
40Maulskill
50Planar vengeancespellarcane
50Silver lotus flamespellarcane
50Silver lotus slashspellarcane