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During character creation you will be given training points to spend on different traits. These points are lost when you finish creating your character, so we encourage to spending all of them. Some [[classes]] or [[lineage]]s will receive certain traits automatically; this is noted below.
During character creation you will be given five training points to spend on different traits. These points are lost when you finish creating your character, so we encourage to spending all of them. Some [[classes]] or [[lineage]]s will receive certain traits automatically; this is noted below.


{|class="wikitable sortable"
{|class="wikitable sortable"
! Type !! Name !! Cost !! Function !! Free for
! Type !! Name !! Cost !! Function !! Free for
|-
|-
| background || aristocrat || 2 || At level 10 and every year thereafter, you will be granted a small stipend or inheritance. ||
| background || [[aristocrat]] || 2 || At level 10 and every year thereafter, you will be granted a small stipend or inheritance. ||
|-
|-
| background || forger || 1 || You may forge the "from" line on notes you send. || [[watcher]]
| background || [[forger]] || 1 || You may forge the "from" line on notes you send. || [[watcher]]
|-
|-
| background || weapon maintenance || 1 || You can repair weapons when they are damaged. || all [[classes|warrior]]s
| background || [[weapon maintenance]] || 1 || You can repair weapons when they are damaged. || all [[warrior]]s
|-
|-
| background || streetwise || 2 || +10% resistance to the skills: [[peek]], [[plant]], [[steal]], [[waylay]], and [[garrote]]. ||
| background || [[streetwise]] || 2 || +10% resistance to the skills: [[peek]], [[plant]], [[steal]], [[waylay]], and [[garrote]]. ||
|-
|-
| background || thieves cant || 1 || You know a silent sign language. || [[thief]]
| background || [[Loremaster]] || 1 || May use the Lore command to gain extra knowledge about rare items and places. ||
|-
|-
| background || mortician || 1 || You have a talent for dismembering and dissecting corpses without damaging them. || [[void scholar]]
| background || [[thieves cant]] || 1 || You know a silent sign language. || [[thief]]
|-
|-
|background || god touched || 3 || Varies; see [[god touch]] for full information. ||
| background || [[mortician]] || 1 || Improved chance to [[trophy]] a corpse without damaging it. || [[void scholar]]
|-
|-
|background || [[god touch|god touched]] || 3 || Varies; see individual [[god touch]] entries for full information. ||
| general || brave || 2 || +15% chance to provoke, rescue, and distract; +20% [[damage|fear]] resistance || [[spirit templar]]
|-
|-
| general || cowardly || 1 || +50% [[flee]] chance, +10% [[cower]] chance, higher [[wimpy]] floor || [[thief]]
| general || [[brave]] || 2 || +15% chance to provoke, rescue, and distract; +20% [[damage|fear]] resistance || [[fighter]]
|-
|-
| general || cynic || 2 || +50% [[feint]] resist; immunity to [[mimic]], [[figment's cage]], [[enhance pain]], and [[ventriloquate]] ||
| general || [[cowardly]] || 1 || +50% [[flee]] chance, +10% [[cower]] chance, higher [[wimpy]] floor || [[thief]]
|-
|-
| general || frugal || 1 || +15% to [[haggle]]. ||
| general || [[cynic]] || 2 || +50% [[feint]] resist; immunity to [[mimic]] and [[ventriloquate]] ||
|-
|-
| general || linguistic || 1 || +1 language; doubles chance of language skillups ||
| general || [[frugal]] || 1 || +15% to [[haggle]]. ||
|-
|-
| general || [[linguistic]] || 1 || +1 language; doubles chance of language skillups ||
| magical || gifted || 1 || Allows you to cast a spell you do not have the mana for provided your mana is >0. ||
|-
|-
| magical || obscure || 1 || Your spellcasting speech will be ciphered, even if the observer speaks [[arcane]]. || [[void scholar]], [[void templar]]
| magical || [[gifted]] || 1 || Allows you to cast a spell you do not have the mana for provided your mana is >0. ||
|-
|-
| magical || pious || 2 || Free use of [[recall]] past level 25; improved success chance for [[sacrifice]]. ||
| magical || [[obscure]] || 1 || Your spellcasting speech will be ciphered, even if the observer speaks [[arcane]]. || [[void scholar]], [[void templar]]
|-
|-
| physical || ambidextrous || 2 || Increases weight range of your off-hand weapon for dual wield relative to main-hand weapon. || [[swordmaster]]
| magical || [[magic aptitude]] || 1 || Reduces initial cost of spells, increase mana gained with [[cantrip]]s. || All [[Scholar]]s
|-
|-
| physical|| charming|| 2 || +1 base and maximum [[charisma]] || [[bard]], [[gladiator]]
| magical || [[pious]] || 2 || Free use of [[recall]] past level 25; improved success chance for [[sacrifice]]. ||
|-
|-
| magical || [[battlecaster]] || n/a || Never lose [[concentration]] when casting spells in combat. || all [[Templar]]s
| physical || cold-natured || 1 || Immunity to weather cold checks. ||
|-
|-
| physical || eagle-eyed || 2 || +1 [[scan]] range || [[alatharya]], [[ranger]]
| physical || [[ambidextrous]] || 2 || Allows the use of a sword-type weapon of any weight in the offhand slot. || [[swordmaster]]
|-
|-
| physical || endurance || 1 || Halves rate of [[food|hunger]] accrual. || [[psionicist]]
| physical|| [[charming]]|| 2 || +1 base and maximum [[charisma]] || [[bard]], [[gladiator]]
|-
|-
| physical || fleet || 1 || Removes failure chance when using [[get]] command in combat || [[thief]]
| physical || [[cold-natured]] || 1 || Immunity to weather cold checks. ||
|-
|-
| physical || hollow leg || 1 || Increases maximum [[food|satiety]]. || [[barbarian]]
| physical || [[eagle-eyed]] || 2 || +1 [[scan]] range || [[alatharya]], [[ranger]]
|-
|-
| physical || iron stomach || 1 || Immunity to poison from spoiled or tainted food. || [[chaja]]
| physical || [[Endurance (trait)|endurance]] || 1 || Halves rate of [[food|hunger]] accrual. || [[psionicist]]
|-
|-
| physical || light sleeper || 1 || Sends messages when someone enters or leaves the room while you're asleep. || [[watcher]]
| physical || [[fleet]] || 1 || Removes failure chance when using [[get]] command in combat || [[thief]]
|-
|-
| physical || long-lived || 1 || Sets maximum [[age]] to highest possible range on character creation. || [[caladaran]]
| physical || [[hollow leg]] || 1 || Increases maximum [[food|satiety]]. || [[barbarian]]
|-
|-
| physical || survivor || 1 || +10 maximum [[death]]s on character creation. || [[fire templar]]
| physical || [[iron stomach]] || 1 || Immunity to poison from spoiled or tainted food. || [[chaja]]
|-
| physical || [[light sleeper]] || 1 || Sends messages when someone enters or leaves the room while you're asleep. || [[watcher]]
|-
| physical || [[long-lived]] || 1 || Sets maximum [[age]] to highest possible range on character creation. || [[caladaran]]
|-
| physical || [[survivor]] || 1 || +10 maximum [[death]]s on character creation. || [[fire templar]]
|-
| stealth || [[Hide]] || n/a || Allows the user to hide in urban terrain. || [[Bandit]], [[Assassin]], [[Thief]]
|-
| stealth || [[Sneak]] || n/a || Allows the user to move without exiting [[hide]]. || [[Assassin]], [[Thief]]
|-
| stealth || [[Camouflage]] || n/a || Allows the user to hide in wilderness terrain. || [[Ranger]], [[Bandit]]
|-
| stealth || [[Wilderness Movement]] || n/a || Allows the user to move without exiting [[camouflage]]. || [[Ranger]]
|-
| mana recovery || [[Brawler's Renewal]] || n/a || Recover mana with melee attacks. || [[Gladiator]], [[Fighter]], [[Bandit]], [[Barbarian]], [[Ranger]]
|}
|}

Latest revision as of 00:55, 1 June 2024

During character creation you will be given five training points to spend on different traits. These points are lost when you finish creating your character, so we encourage to spending all of them. Some classes or lineages will receive certain traits automatically; this is noted below.

Type Name Cost Function Free for
background aristocrat 2 At level 10 and every year thereafter, you will be granted a small stipend or inheritance.
background forger 1 You may forge the "from" line on notes you send. watcher
background weapon maintenance 1 You can repair weapons when they are damaged. all warriors
background streetwise 2 +10% resistance to the skills: peek, plant, steal, waylay, and garrote.
background Loremaster 1 May use the Lore command to gain extra knowledge about rare items and places.
background thieves cant 1 You know a silent sign language. thief
background mortician 1 Improved chance to trophy a corpse without damaging it. void scholar
background god touched 3 Varies; see individual god touch entries for full information.
general brave 2 +15% chance to provoke, rescue, and distract; +20% fear resistance fighter
general cowardly 1 +50% flee chance, +10% cower chance, higher wimpy floor thief
general cynic 2 +50% feint resist; immunity to mimic and ventriloquate
general frugal 1 +15% to haggle.
general linguistic 1 +1 language; doubles chance of language skillups
magical gifted 1 Allows you to cast a spell you do not have the mana for provided your mana is >0.
magical obscure 1 Your spellcasting speech will be ciphered, even if the observer speaks arcane. void scholar, void templar
magical magic aptitude 1 Reduces initial cost of spells, increase mana gained with cantrips. All Scholars
magical pious 2 Free use of recall past level 25; improved success chance for sacrifice.
magical battlecaster n/a Never lose concentration when casting spells in combat. all Templars
physical ambidextrous 2 Allows the use of a sword-type weapon of any weight in the offhand slot. swordmaster
physical charming 2 +1 base and maximum charisma bard, gladiator
physical cold-natured 1 Immunity to weather cold checks.
physical eagle-eyed 2 +1 scan range alatharya, ranger
physical endurance 1 Halves rate of hunger accrual. psionicist
physical fleet 1 Removes failure chance when using get command in combat thief
physical hollow leg 1 Increases maximum satiety. barbarian
physical iron stomach 1 Immunity to poison from spoiled or tainted food. chaja
physical light sleeper 1 Sends messages when someone enters or leaves the room while you're asleep. watcher
physical long-lived 1 Sets maximum age to highest possible range on character creation. caladaran
physical survivor 1 +10 maximum deaths on character creation. fire templar
stealth Hide n/a Allows the user to hide in urban terrain. Bandit, Assassin, Thief
stealth Sneak n/a Allows the user to move without exiting hide. Assassin, Thief
stealth Camouflage n/a Allows the user to hide in wilderness terrain. Ranger, Bandit
stealth Wilderness Movement n/a Allows the user to move without exiting camouflage. Ranger
mana recovery Brawler's Renewal n/a Recover mana with melee attacks. Gladiator, Fighter, Bandit, Barbarian, Ranger