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Avendar

Water templar

“The calling of Jolinn’s soldiers is a worthy one. I’m grateful to have studied with them.”

-- Cidone Rotheld, former candidate for Patrician of Earendam

Water templars combine both the healing and destructive forms of water magic with a swordsman’s skills. They are bastions of protection, fusing magic and shield to ward those around them. Water resonates with gold, and cannot be commanded by those of red resonance.

Introduction

Revealed by Jolinn during the War of Fire, the magics of Water have had an incalculable effect on Avendar. In short order, the rudiments of these spells were applied to combat, as there was little time to save what remained from the rampaging srryn. The Water templar is, therefore, a blend of the military rigor of soldiers and the healing powers of the sphere. Humans and aelin are among the oldest practitioners of this art, but its appreciation has expanded with the passing of ages. Although some fringe elements of the srryn have embraced the path of the Water templar, they are often outsiders in who toil in the name of Fenthira.

Water templars are bastions of protection, fusing magic and shield to ward those around them. Their characteristic ginta can bring the bite of a winter storm, or suffuse them with the healing power of the seas. These warriors focus primiarily on attrition, as few can outlast a skilled Water templar in prolonged combat. While the creed favors swords, it is not uncommon to see a Water templar choose the spear if the situation calls for it. However, it is rare to see a Water templar separated from his shield, as he can derive more effect from one than simply blocking.

Water resonates with gold, and cannot be commanded by those of red resonance. While many Water templars honor Jolinn as their patron, they have been equally known to seek the favor of others, such as Iandir. All students of the waves, however, should be mindful of the Lord of the Sapphire Spear’s wrath when choosing how best to apply their talents.

Traits

Abilities by level

Generated from the game's skill table. Names without a link have no help entry yet.

LevelAbilityType
1Daggerskill
1Maceskill
1Recoverskill
1Shield Blockskill
1Spearskill
1Swordskill
2Armorspell
3Bandageskill
4Detect Invisspell
5Create Foodspell
5Enhanced Damageskill
6Iceshardspell
6Second Attackskill
7Create Springspell
7Meditationskill
8Scrollsskill
9Fast Healingskill
9Noble Refugespell
10Shieldspell
11Dodgeskill
12Rescueskill
13Frozen Shieldspell
14Sunset Sigilspell
15Frostbrandspell
16Form of the Living Seasform
16Wandsskill
17Refreshspell
17Shield Bashskill
18Third Attackskill
19Whiteoutspell
20Rotheld's Bulwarkspell
21Field Medicineskill
22Tranceskill
23Form of the Winter Windform
24Iceboltspell
25Rune of Lifespell
26Shield Coverskill
27Sanctuaryspell
28Dousespell
29Mendingspell
30Healing Wardskill
31Cone of Coldspell
32Holy Waterspell
33Wall of Waterspell
34Glyph of Frostspell
36Frost Strikeskill
38Icy Prisonspell
40Freezespell