Classes
- Syntax
battlecry <phrase>battlecry clearbattlecry
With the use of the battlecry command, a few classes can set the phrase which will be yelled when he or she uses certain skills.
BATTLECRY CLEAR will remove the previously designated battlecry, and a default for the skill will be used.
BATTLECRY will display your current designated battlecry. If one is not designated, a default battlecry will be used by the relevant skill.
Class
The Professions:
Scholars
Templars
Naturalists
Rogues
Warriors
Entertainers
Other
Each of those professions has classes. For Templars and Scholars, those classes are based on the elemental spheres. For other professions, they are more esoteric.
Scholars -- Water, Earth, Air, Fire, Spirit, Void
Templars -- Water, Earth, Air, Fire, Spirit, Void
Naturalists -- Druids, Rangers
Rogues -- Thieves, Watchers , Assassins, Bandits
Warriors -- Fighters, Swordmasters, Barbarians, Gladiators
Entertainers -- Bards
Other -- Psionicists, Alchemists
You can get HELP on each profession, sphere, or class.
For scholars, use "help FIRE" -- for templars, use "help FIRE TEMPLAR"
Erase
- Syntax
erase
This command allows a person to erase a mystic figure that has been inscribed in a room.
Exsanguinate
- Syntax
exsaguinate <target corpse>
This command is used to extract blood from a corpse. A glass vial will be needed to store the blood properly. The undead are bloodless. The blood could be drank, though the vials are not large.
For someone to extract blood from themself, the BLEED command is used.
Groupcast
cost: 35 mana
syntax: groupcast <spell>
gc <spell>
groupcast cancel
Groupcasting is a technique used by scholars and templar who wish to automatically apply certain spells to their groupmates. While slightly more expensive, it can often be worth the automation to ensure the caster doesn't miss anyone in his/her group. Groupcast cycles through the group members in the room, casting the spell on each in turn. There is no speed bonus - this is not a group-effect variant of the spell like communion is to bless. In order to groupcast a given spell, the caster must have mastered it.
NB: For a two-word spell like giant growth, do NOT use 'giant growth' - use giant growth. (For some reason I am unable to get it to parse 'giant growth')
For a list of groupcastable spells, see HELP GCSPELLS.
Groupcast spells:
aquatic movement
armor
bless
clarity
fly
fortify
frenzy
giant growth
giant strength
immolation
infravision
invisibility
shield
water breathing
water walk
zeal
For more information on groupcasting, see HELP GROUPCAST.
Overpercent
- See also
- favored blade, devotion
Overpercent refers to having more than 100% in a weapon skill. Two classes, swordmaster and earth templar, receive abilities which allow them to attune to a weapon and gain overpercent in it. When using such a weapon, any attack or defense that uses that weapon skill in its calculations receives a bonus. This bonus may affect a wide variety of things to varying degrees, but the effect will always be positive. Effective percent in a weapon skill will never exceed 133%.
Spiritrecall
- Syntax
spiritrecall- See also
- help rune of spirit
Reaching out through the elemental plane of spirit, mages of that sphere may latch onto a previously-marked rune of spirit and pull themselves and any groupmembers currently in the room with them to the location of the rune.
Void Symbols
Both scholars and templars of the Void gain the use of the inscribe command, and with that the knowledge of three basic symbols: the pentagram of summoning, the trigon of binding, and the circle of protection.
A pentagram of summoning must be present in order for a void scholar to cast the summon spell.
Trigons of binding ease casting of certain void scholar spells such as demilich, spectre, blacklight, and grave maw, but are primarily employed by templars for their binding rituals. Most binding rituals require specific reagents to be used, keyed to appeal to the intended demon.
Circles of protection are used to key the planar barrier spell to ward the spheres of magic; the material chosen will impact which sphere is warded.
Void scholars may also come across other symbols in their travels. The locations of these symbols must typically be intuited by the scholar, but are typically in old places of power, with a deep connection to the Void. However, the Void guilds are known for taking care of their own, and can likely be expected to provide their students with some insights in this direction.
Upon finding a place where they think a symbol might be, a Void scholar will typically use the study command to learn the symbol; if an alternate means of learning should be required, matters will be made clear in that location.
See also: INSCRIBE, SUMMONING RITUALS, BINDING RITUALS, REAGENTS, PLANAR
BARRIER
- Air scholar
- FILL IN FILL IN At creation, a scholar may choose to focus on one element, and thereby...
- Air templar
- Misdirection and evasion combine with deadly skill to give the air templar an edge.
- Assassin
- A killer, sometimes silent, sometimes swift and brutal, the assassin is always...
- Bandit
- Leaving behind the petty trickery of the thief, the bandit relies on brute force as...
- Barbarian
- A terror in combat, the barbarian is a crushing force of unparalleled destruction.
- Bard
- Minstrels, singers, storytellers, who influence others with music, bards travel the...
- Druid
- A priest of the moon, of the earth, of the sun, and of life, druids draw upon the...
- Earth scholar
- The magics of earth were taught by Iandir to the humans of Earendam not long after the...
- Earth templar
- The protective powers of the earth aid earth templars in battle.
- Fighter
- Fighters as a class are learned in several weapons, and focus primarily on using one...
- Fire scholar
- Born of destruction, of heat, of magma, the fire scholar calls forth all the most...
- Fire templar
- Deadly and unpredictable, fire templars are capable of unleashing great destructive...
- Gladiator
- The tradition of gladiatorial combat is strong throughout Avendar, and the spectacle...
- Mentalist
- The mentalist profession is for those whose affinity is for the mind.
- Naturalist
- In the presence of a campfire, a ranger or a barbarian may carve up any corpse in the...
- Psionicist
- Devotees of the mind, the psionicists are dedicated to tapping their own inherent...
- Ranger
- Warriors of the forest, rangers are skilled in tracking and in tune with the creatures...
- Rogue
- The profession of rogue is populated by the quick-witted and the secretive, who prefer...
- Scholar
- The bleed command allows a living scholar to extract a quantity of their own blood.
- Spirit scholar
- FILL IN This class is CURRENTLY INACCESSIBLE!!!
- Spirit templar
- Spirit templars harnesses spirit magics into offensive tools, attacking the very...
- Swordmaster
- Swordmasters are warriors who have devoted their lives to mastering one weapon - the...
- Templar
- Profession: Templar.
- Thief
- From pickpocket to backstabber, thieves are city dwelling criminals.
- Void scholar
- This master of negative energies makes pacts with demons, causing death, disease,...
- Void templar
- Void templars delve into the outer layers of the void to gain power for victory.
- Warrior
- Profession: Warrior.
- Watcher
- Keen-eyed bounty hunters, staff-masters, and forgers, watchers are wary of friend and...
- Water scholar
- Drawing from the element of life, water scholars weave spells of mending and healing.
- Water templar
- Water templars combine both the healing and destructive forms of water magic with a...